From 535945477bb0bf4ffb819d167712aa043c0e74e8 Mon Sep 17 00:00:00 2001 From: codemann8 Date: Wed, 6 Sep 2023 17:46:29 -0500 Subject: [PATCH] Fixed some broken randomization --- OverworldShuffle.py | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/OverworldShuffle.py b/OverworldShuffle.py index 3e737ac5..27abd90a 100644 --- a/OverworldShuffle.py +++ b/OverworldShuffle.py @@ -700,9 +700,7 @@ def link_overworld(world, player): if 0x30 in flute_pool and 0x30 not in forbidden_spots and len(new_spots) < target_spots and ('Desert Teleporter Ledge' in sector[1] or 'Mire Teleporter Ledge' in sector[1]): addSpot(0x30, True, True) # guarantee desert/mire access - subset = sector[1] - random.shuffle(subset) - sector[1] = subset + random.shuffle(sector[1]) f = 0 t = 0 while len(new_spots) < target_spots: