Damage Challenge modes: OHKO and Gloom
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@@ -226,7 +226,10 @@ def generate_itempool(world, player):
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raise NotImplementedError('Not supported yet')
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if world.timer in ['ohko', 'timed-ohko']:
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world.can_take_damage = False
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world.can_take_damage[player] = False
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if world.damage_challenge[player] in ['ohko', 'gloom']:
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world.can_take_damage[player] = False
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if world.goal[player] in ['pedestal', 'triforcehunt', 'sanctuary']:
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set_event_item(world, player, 'Ganon', 'Nothing')
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@@ -1287,7 +1290,7 @@ def modify_pool_for_start_inventory(start_inventory, world, player):
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d.big_key = None
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def make_custom_item_pool(world, player, progressive, shuffle, difficulty, timer, goal, mode, swords, bombbag, dark_rooms, customitemarray):
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def make_custom_item_pool(world, player, progressive, shuffle, difficulty, timer, goal, mode, swords, bombbag, customitemarray):
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pool = []
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placed_items = {}
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precollected_items = []
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