Minor bug during exploration
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@@ -518,7 +518,7 @@ class CollectionState(object):
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connection, crystal_state = queue.popleft()
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new_region = connection.connected_region
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if not self.should_visit(new_region, rrp, crystal_state, player):
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if not self.dungeon_limits or self.possibly_connected_to_dungeon(new_region, player):
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if not new_region or not self.dungeon_limits or self.possibly_connected_to_dungeon(new_region, player):
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bc.pop(connection, None)
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elif connection.can_reach(self):
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bc.pop(connection, None)
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