Update baserom, set item loot levels for crystals, pendants, and bomb bag

This commit is contained in:
2026-01-04 07:17:24 -06:00
parent 507f4170c8
commit 5418dbfb88
4 changed files with 28 additions and 4 deletions

View File

@@ -1107,7 +1107,7 @@ def get_pool_core(world, player, progressive, shuffle, difficulty, treasure_hunt
precollected_items.append('Pegasus Boots')
pool.remove('Pegasus Boots')
pool.extend(['Rupees (20)'])
if want_progressives():
pool.extend(progressivegloves)
else:
@@ -1124,6 +1124,11 @@ def get_pool_core(world, player, progressive, shuffle, difficulty, treasure_hunt
diff = difficulties[difficulty]
pool.extend(diff.baseitems)
if world.compassshuffle[player] == 'wild':
pool.extend(['Compass (Escape)'])
if world.keyshuffle[player] == 'wild':
pool.extend(['Compass (Agahnims Tower)'])
if bombbag:
pool = [item.replace('Bomb Upgrade (+5)','Rupees (5)') for item in pool]
pool = [item.replace('Bomb Upgrade (+10)','Rupees (5)') for item in pool]