diff --git a/EntranceShuffle.py b/EntranceShuffle.py index 7485a546..99655774 100644 --- a/EntranceShuffle.py +++ b/EntranceShuffle.py @@ -113,10 +113,13 @@ def link_entrances(world, player): links_house = random.choice(links_house_doors) connect_two_way(world, links_house, 'Links House Exit', player) connect_exit(world, 'Chris Houlihan Room Exit', links_house, player) # should always match link's house, except for plandos + if links_house in bomb_shop_doors: bomb_shop_doors.remove(links_house) if links_house in blacksmith_doors: blacksmith_doors.remove(links_house) + if links_house in old_man_entrances: + old_man_entrances.remove(links_house) if invFlag: if links_house in old_man_entrances: