From 551d46e5f489ae5a6cbc362afcaf78712d7a7687 Mon Sep 17 00:00:00 2001 From: aerinon Date: Thu, 21 Oct 2021 14:20:22 -0600 Subject: [PATCH] Bug fix for inaccessible region function (always used player 1's HC Ledge) --- DoorShuffle.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/DoorShuffle.py b/DoorShuffle.py index 61da6443..3d3a6eda 100644 --- a/DoorShuffle.py +++ b/DoorShuffle.py @@ -1837,7 +1837,7 @@ def find_inaccessible_regions(world, player): queue.append(connect) world.inaccessible_regions[player].extend([r.name for r in all_regions.difference(visited_regions) if valid_inaccessible_region(r)]) if world.mode[player] == 'inverted': - ledge = world.get_region('Hyrule Castle Ledge', 1) + ledge = world.get_region('Hyrule Castle Ledge', player) if any(x for x in ledge.exits if x.connected_region.name == 'Agahnims Tower Portal'): world.inaccessible_regions[player].append('Hyrule Castle Ledge') logger = logging.getLogger('')