Minor typos
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@@ -1910,6 +1910,7 @@ def determine_init_crystal(initial, state, start_regions):
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return CrystalBarrier.Orange
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else:
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raise Exception(f'Can\'t get to {start_region.name} from initial state')
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# raise Exception(f'Can\'t get to {start_region.name} from initial state\n{state.dungeon}\n{state.found_locations}')
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def explore_state(state, world, player):
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@@ -2401,11 +2402,11 @@ interior_doors = [
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('Desert Sandworm Corner NE', 'Desert Bonk Torch SE'),
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('Desert Sandworm Corner WS', 'Desert Circle of Pots ES'),
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('Desert Circle of Pots NW', 'Desert Big Chest SW'),
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('Desert West Wing WS', 'Desert West Lobby ES',),
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('Desert West Wing WS', 'Desert West Lobby ES'),
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('Desert Fairy Fountain SW', 'Desert West Lobby NW'),
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('Desert Back Lobby NW', 'Desert Tiles 1 SW'),
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('Desert Bridge SW', 'Desert Four Statues NW'),
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('Desert Four Statues ES', 'Desert Beamos Hall WS',),
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('Desert Four Statues ES', 'Desert Beamos Hall WS'),
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('Desert Tiles 2 NE', 'Desert Wall Slide SE'),
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('Hera Tile Room EN', 'Hera Tridorm WN'),
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('Hera Tridorm SE', 'Hera Torches NE'),
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@@ -500,7 +500,7 @@ def create_dungeon_regions(world, player):
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create_dungeon_region(player, 'Skull Big Key', 'Skull Woods', ['Skull Woods - Big Key Chest'], ['Skull Big Key SW', 'Skull Big Key WN']),
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create_dungeon_region(player, 'Skull Lone Pot', 'Skull Woods', None, ['Skull Lone Pot EN']),
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create_dungeon_region(player, 'Skull Small Hall', 'Skull Woods', None, ['Skull Small Hall ES', 'Skull Small Hall WS']),
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create_dungeon_region(player, 'Skull Back Drop', 'Skull Woods', None, ['Skull Back Drop Star Path', ]),
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create_dungeon_region(player, 'Skull Back Drop', 'Skull Woods', None, ['Skull Back Drop Star Path']),
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create_dungeon_region(player, 'Skull 2 West Lobby', 'Skull Woods', ['Skull Woods - West Lobby Pot Key'], ['Skull 2 West Lobby ES', 'Skull 2 West Lobby NW', 'Skull 2 West Lobby S']),
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create_dungeon_region(player, 'Skull X Room', 'Skull Woods', None, ['Skull X Room SW']),
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create_dungeon_region(player, 'Skull 3 Lobby', 'Skull Woods', None, ['Skull 3 Lobby NW', 'Skull 3 Lobby EN', 'Skull 3 Lobby SW']),
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