fix: all cross-dungeon modes should add the mc_rule

This commit is contained in:
aerinon
2024-05-14 08:36:43 -06:00
parent 8e1f2911cd
commit 56add15970
2 changed files with 2 additions and 1 deletions

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@@ -819,7 +819,7 @@ def global_rules(world, player):
d_name = "Thieves' Town" if dungeon.startswith('Thieves') else dungeon
for loc in [info.prize, f'{d_name} - Boss']:
add_mc_rule(loc)
if world.doorShuffle[player] == 'crossed':
if world.doorShuffle[player] not in ['vanilla', 'basic']:
add_mc_rule('Agahnim 1')
add_mc_rule('Agahnim 2')