fix: all cross-dungeon modes should add the mc_rule

This commit is contained in:
aerinon
2024-05-14 08:36:43 -06:00
parent 8e1f2911cd
commit 56add15970
2 changed files with 2 additions and 1 deletions

View File

@@ -150,6 +150,7 @@ These are now independent of retro mode and have three options: None, Random, an
* Customizer: Fixed an issue with starting with `Ocarina` and flute_mode is active * Customizer: Fixed an issue with starting with `Ocarina` and flute_mode is active
* Fix: HC Big Key drop doesn't count on Basic Doors * Fix: HC Big Key drop doesn't count on Basic Doors
* Fix: Small Key for this dungeon in Hera Basement doesn't count twice for the key counter * Fix: Small Key for this dungeon in Hera Basement doesn't count twice for the key counter
* Fix: All cross-dungeon modes with restrict boss items should require map/compass for the boss
* Fixed a small bug with traversal algorithm * Fixed a small bug with traversal algorithm
* 1.4.1.11u * 1.4.1.11u
* New Feature: Several spoiler levels added: None, Settings-only, Semi, Full, Debug * New Feature: Several spoiler levels added: None, Settings-only, Semi, Full, Debug

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@@ -819,7 +819,7 @@ def global_rules(world, player):
d_name = "Thieves' Town" if dungeon.startswith('Thieves') else dungeon d_name = "Thieves' Town" if dungeon.startswith('Thieves') else dungeon
for loc in [info.prize, f'{d_name} - Boss']: for loc in [info.prize, f'{d_name} - Boss']:
add_mc_rule(loc) add_mc_rule(loc)
if world.doorShuffle[player] == 'crossed': if world.doorShuffle[player] not in ['vanilla', 'basic']:
add_mc_rule('Agahnim 1') add_mc_rule('Agahnim 1')
add_mc_rule('Agahnim 2') add_mc_rule('Agahnim 2')