Combine starting max ammo and capacity upgrades into single capacity
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@@ -29,6 +29,8 @@ normalthird10extra = ['Rupees (50)'] * 4 + ['Rupees (20)'] * 3 + ['Arrows (10)',
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normalfourth5extra = ['Arrows (10)'] * 2 + ['Rupees (20)'] * 2 + ['Rupees (5)']
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normalfinal25extra = ['Rupees (20)'] * 23 + ['Rupees (5)'] * 2
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basecapacity = ['Bomb Upgrade (+10)'] + ['Arrow Upgrade (+10)'] * 3
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Difficulty = namedtuple('Difficulty',
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['baseitems', 'bottles', 'bottle_count', 'same_bottle', 'progressiveshield',
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'basicshield', 'progressivearmor', 'basicarmor', 'swordless',
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@@ -354,6 +356,7 @@ def get_pool_core(progressive, shuffle, difficulty, timer, goal, mode, swords, r
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treasure_hunt_icon = None
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pool.extend(alwaysitems)
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precollected_items.extend(basecapacity)
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def want_progressives():
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return random.choice([True, False]) if progressive == 'random' else progressive == 'on'
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