Combine starting max ammo and capacity upgrades into single capacity
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4
Rom.py
4
Rom.py
@@ -19,7 +19,7 @@ from EntranceShuffle import door_addresses
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = '2f55b2be3691b962cf609749263ee447'
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RANDOMIZERBASEHASH = 'bfd288a5301b0793aaa1f9dbad36257e'
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class JsonRom(object):
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@@ -881,8 +881,6 @@ def patch_rom(world, player, rom):
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rom.write_byte(0x1800A1, 0x01) # enable overworld screen transition draining for water level inside swamp
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rom.write_byte(0x180174, 0x01 if world.fix_fake_world else 0x00)
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rom.write_byte(0x18017E, 0x01) # Fairy fountains only trade in bottles
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rom.write_byte(0x180034, 0x0A) # starting max bombs
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rom.write_byte(0x180035, 30) # starting max arrows
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if world.pseudoboots[player]:
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rom.write_byte(0x18008E, 0x01)
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rom.initial_sram.set_starting_equipment(world, player)
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