Combine starting max ammo and capacity upgrades into single capacity

This commit is contained in:
cassidoxa
2022-08-08 17:02:54 -04:00
parent a464fee64b
commit 58dc7f96c2
3 changed files with 5 additions and 4 deletions

4
Rom.py
View File

@@ -19,7 +19,7 @@ from EntranceShuffle import door_addresses
JAP10HASH = '03a63945398191337e896e5771f77173'
RANDOMIZERBASEHASH = '2f55b2be3691b962cf609749263ee447'
RANDOMIZERBASEHASH = 'bfd288a5301b0793aaa1f9dbad36257e'
class JsonRom(object):
@@ -881,8 +881,6 @@ def patch_rom(world, player, rom):
rom.write_byte(0x1800A1, 0x01) # enable overworld screen transition draining for water level inside swamp
rom.write_byte(0x180174, 0x01 if world.fix_fake_world else 0x00)
rom.write_byte(0x18017E, 0x01) # Fairy fountains only trade in bottles
rom.write_byte(0x180034, 0x0A) # starting max bombs
rom.write_byte(0x180035, 30) # starting max arrows
if world.pseudoboots[player]:
rom.write_byte(0x18008E, 0x01)
rom.initial_sram.set_starting_equipment(world, player)