Remove the sprite spawn delay when bonking prizes
This commit is contained in:
2
Rom.py
2
Rom.py
@@ -38,7 +38,7 @@ from source.dungeon.RoomList import Room0127
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JAP10HASH = '03a63945398191337e896e5771f77173'
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JAP10HASH = '03a63945398191337e896e5771f77173'
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RANDOMIZERBASEHASH = 'ff9c003ee6c1277437a4480d583282fd'
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RANDOMIZERBASEHASH = '3954c4e449c908a9e086a1fd5797c98b'
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class JsonRom(object):
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class JsonRom(object):
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@@ -632,7 +632,7 @@ OWShuffle:
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;offset is (8bytes * OW Slot ID) + (2bytes * direction)
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;offset is (8bytes * OW Slot ID) + (2bytes * direction)
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asl : rep #$20 : and.w #$00ff : pha : sep #$20 ;2 bytes per direction
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asl : rep #$20 : and.w #$00ff : pha : sep #$20 ;2 bytes per direction
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lda $8a : tax : lda.l OWTileWorldAssoc,X : eor.l CurrentWorld : beq +
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ldx $8a : lda.l OWTileWorldAssoc,X : eor.l CurrentWorld : beq +
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; fake world, will treat this OW area as opposite world
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; fake world, will treat this OW area as opposite world
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txa : eor.b #$40 : tax
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txa : eor.b #$40 : tax
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+ txa : and #$40 : !add $700 : rep #$30 : and #$00ff : asl #3
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+ txa : and #$40 : !add $700 : rep #$30 : and #$00ff : asl #3
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