Updated baserom for crystal custscene and hera music fix
Updated a couple of error messages and when they are displayed Updated Ganonhunt goal text to be more consistent across randomizers
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4
Main.py
4
Main.py
@@ -628,7 +628,9 @@ def create_playthrough(world):
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logging.getLogger('').debug(world.fish.translate("cli", "cli", "building.calculating.spheres"), len(collection_spheres), len(sphere), len(prog_locations))
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if not sphere:
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logging.getLogger('').error(world.fish.translate("cli", "cli", "cannot.reach.items"), [world.fish.translate("cli","cli","cannot.reach.item") % (location.item.name, location.item.player, location.name, location.player) for location in sphere_candidates])
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if world.accessibility[location.item.player] != 'none':
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logging.getLogger('').error(world.fish.translate("cli", "cli", "cannot.reach.items"),
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[world.fish.translate("cli","cli","cannot.reach.item") % (location.item.name, location.item.player, location.name, location.player) for location in sphere_candidates])
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if any([location.name not in optional_locations and world.accessibility[location.item.player] != 'none' for location in sphere_candidates]):
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raise RuntimeError(world.fish.translate("cli", "cli", "cannot.reach.progression"))
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else:
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