diff --git a/MultiClient.py b/MultiClient.py index 559f6f63..df870222 100644 --- a/MultiClient.py +++ b/MultiClient.py @@ -867,7 +867,6 @@ def init_lookups(ctx): location_id = Regions.pot_address(pot_index, super_tile) ctx.lookup_name_to_id[loc_name] = location_id ctx.lookup_id_to_name[location_id] = loc_name - logging.info('Init Lookups') uw_table = DataTables.get_uw_enemy_table() key_drop_data = {(v[1][1], v[1][2]): k for k, v in PotShuffle.key_drop_data.items() if v[1] == 'Drop'} for super_tile, enemy_list in uw_table.room_map.items(): diff --git a/source/dungeon/EnemyList.py b/source/dungeon/EnemyList.py index fdde1426..28143dfd 100644 --- a/source/dungeon/EnemyList.py +++ b/source/dungeon/EnemyList.py @@ -701,9 +701,9 @@ def init_vanilla_sprites(): create_sprite(0x0016, EnemySprite.Blob, 0x00, 0, 0x15, 0x08, 'Swamp C') create_sprite(0x0016, EnemySprite.BlueBari, 0x00, 0, 0x15, 0x09, 'Swamp C') create_sprite(0x0016, EnemySprite.Blob, 0x00, 0, 0x10, 0x0a, 'Swamp I') - create_sprite(0x0016, EnemySprite.Hover, 0x00, 1, 0x0c, 0x18, 'Swamp Waterway', fix=True) - create_sprite(0x0016, EnemySprite.Hover, 0x00, 1, 0x07, 0x1b, 'Swamp Waterway', fix=True) - create_sprite(0x0016, EnemySprite.Hover, 0x00, 1, 0x14, 0x1b, 'Swamp Waterway', fix=True) + create_sprite(0x0016, EnemySprite.Hover, 0x00, 1, 0x0c, 0x18, 'Swamp Waterway', False, fix=True) + create_sprite(0x0016, EnemySprite.Hover, 0x00, 1, 0x07, 0x1b, 'Swamp Waterway', False, fix=True) + create_sprite(0x0016, EnemySprite.Hover, 0x00, 1, 0x14, 0x1b, 'Swamp Waterway', False, fix=True) create_sprite(0x0017, EnemySprite.Bumper, 0x00, 0, 0x07, 0x0b, 'Hera 5F') create_sprite(0x0017, EnemySprite.Bumper, 0x00, 0, 0x10, 0x0e, 'Hera 5F') create_sprite(0x0017, EnemySprite.Bumper, 0x00, 0, 0x07, 0x16, 'Hera 5F')