Sort Generation Options
Fix a couple Dungeon Shuffle things Coming back to implement working dirs
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41
gui/randomize/generation.py
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41
gui/randomize/generation.py
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import os
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from tkinter import ttk, filedialog, IntVar, StringVar, Button, Checkbutton, Entry, Frame, Label, E, W, LEFT, RIGHT, X
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def generation_page(parent):#,working_dirs):
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self = ttk.Frame(parent)
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# Generation Setup options
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## Generate Spoiler
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self.createSpoilerVar = IntVar()
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createSpoilerCheckbutton = Checkbutton(self, text="Create Spoiler Log", variable=self.createSpoilerVar)
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createSpoilerCheckbutton.pack(anchor=W)
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## Don't make ROM
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self.suppressRomVar = IntVar()
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suppressRomCheckbutton = Checkbutton(self, text="Do not create patched Rom", variable=self.suppressRomVar)
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suppressRomCheckbutton.pack(anchor=W)
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## Use Custom Item Pool as defined in Custom tab
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self.customVar = IntVar()
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customCheckbutton = Checkbutton(self, text="Use custom item pool", variable=self.customVar)
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customCheckbutton.pack(anchor=W)
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## Locate base ROM
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baseRomFrame = Frame(self)
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baseRomLabel = Label(baseRomFrame, text='Base Rom: ')
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self.romVar = StringVar()
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def saveBaseRom(caller,_,mode):
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pass
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# working_dirs["rom.base"] = self.romVar.get()
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self.romVar.trace_add("write",saveBaseRom)
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romEntry = Entry(baseRomFrame, textvariable=self.romVar)
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# self.romVar.set(working_dirs["rom.base"])
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def RomSelect():
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rom = filedialog.askopenfilename(filetypes=[("Rom Files", (".sfc", ".smc")), ("All Files", "*")], initialdir=os.path.join("."))
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self.romVar.set(rom)
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romSelectButton = Button(baseRomFrame, text='Select Rom', command=RomSelect)
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baseRomLabel.pack(side=LEFT)
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romEntry.pack(side=LEFT, fill=X, expand=True)
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romSelectButton.pack(side=LEFT)
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baseRomFrame.pack(fill=X, expand=True)
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return self#,working_dirs
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