Fixed logic with mirror in west dark world
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2
Rules.py
2
Rules.py
@@ -965,6 +965,8 @@ def ow_bunny_rules(world, player):
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add_bunny_rule(world.get_entrance('East Dark Death Mountain Bushes', player), player)
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add_bunny_rule(world.get_entrance('Bumper Cave Entrance Rock', player), player)
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add_bunny_rule(world.get_entrance('Dark Graveyard Bush (South)', player), player)
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add_bunny_rule(world.get_entrance('Dark Graveyard Bush (North)', player), player)
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add_bunny_rule(world.get_entrance('Dark Witch Rock (North)', player), player)
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add_bunny_rule(world.get_entrance('Dark Witch Rock (South)', player), player)
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add_bunny_rule(world.get_entrance('Grassy Lawn Pegs (Bottom)', player), player)
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