showmap option
This commit is contained in:
@@ -150,6 +150,7 @@ class World(object):
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set_player_attr('bigkeyshuffle', 'none')
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set_player_attr('bigkeyshuffle', 'none')
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set_player_attr('prizeshuffle', 'none')
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set_player_attr('prizeshuffle', 'none')
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set_player_attr('showloot', 'never')
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set_player_attr('showloot', 'never')
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set_player_attr('showmap', 'map')
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set_player_attr('restrict_boss_items', 'none')
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set_player_attr('restrict_boss_items', 'none')
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set_player_attr('bombbag', False)
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set_player_attr('bombbag', False)
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set_player_attr('flute_mode', 'normal')
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set_player_attr('flute_mode', 'normal')
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@@ -3128,6 +3129,7 @@ class Spoiler(object):
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'bigkeyshuffle': self.world.bigkeyshuffle,
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'bigkeyshuffle': self.world.bigkeyshuffle,
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'prizeshuffle': self.world.prizeshuffle,
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'prizeshuffle': self.world.prizeshuffle,
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'showloot': self.world.showloot,
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'showloot': self.world.showloot,
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'showmap': self.world.showmap,
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'boss_shuffle': self.world.boss_shuffle,
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'boss_shuffle': self.world.boss_shuffle,
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'enemy_shuffle': self.world.enemy_shuffle,
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'enemy_shuffle': self.world.enemy_shuffle,
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'enemy_health': self.world.enemy_health,
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'enemy_health': self.world.enemy_health,
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@@ -3393,6 +3395,7 @@ class Spoiler(object):
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outfile.write('Big Key Shuffle:'.ljust(line_width) + '%s\n' % self.metadata['bigkeyshuffle'][player])
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outfile.write('Big Key Shuffle:'.ljust(line_width) + '%s\n' % self.metadata['bigkeyshuffle'][player])
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outfile.write('Prize Shuffle:'.ljust(line_width) + '%s\n' % self.metadata['prizeshuffle'][player])
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outfile.write('Prize Shuffle:'.ljust(line_width) + '%s\n' % self.metadata['prizeshuffle'][player])
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outfile.write('Show Value of Checks:'.ljust(line_width) + '%s\n' % self.metadata['showloot'][player])
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outfile.write('Show Value of Checks:'.ljust(line_width) + '%s\n' % self.metadata['showloot'][player])
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outfile.write('Show Map:'.ljust(line_width) + '%s\n' % self.metadata['showmap'][player])
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outfile.write('Key Logic Algorithm:'.ljust(line_width) + '%s\n' % self.metadata['key_logic'][player])
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outfile.write('Key Logic Algorithm:'.ljust(line_width) + '%s\n' % self.metadata['key_logic'][player])
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outfile.write('\n')
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outfile.write('\n')
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outfile.write('Door Shuffle:'.ljust(line_width) + '%s\n' % self.metadata['door_shuffle'][player])
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outfile.write('Door Shuffle:'.ljust(line_width) + '%s\n' % self.metadata['door_shuffle'][player])
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3
CLI.py
3
CLI.py
@@ -135,7 +135,7 @@ def parse_cli(argv, no_defaults=False):
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'ow_terrain', 'ow_crossed', 'ow_keepsimilar', 'ow_mixed', 'ow_whirlpool', 'ow_fluteshuffle',
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'ow_terrain', 'ow_crossed', 'ow_keepsimilar', 'ow_mixed', 'ow_whirlpool', 'ow_fluteshuffle',
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'flute_mode', 'bow_mode', 'take_any', 'boots_hint', 'shuffle_followers',
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'flute_mode', 'bow_mode', 'take_any', 'boots_hint', 'shuffle_followers',
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'shuffle', 'door_shuffle', 'intensity', 'crystals_ganon', 'crystals_gt', 'ganon_item', 'openpyramid',
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'shuffle', 'door_shuffle', 'intensity', 'crystals_ganon', 'crystals_gt', 'ganon_item', 'openpyramid',
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'mapshuffle', 'compassshuffle', 'keyshuffle', 'bigkeyshuffle', 'prizeshuffle', 'showloot', 'startinventory',
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'mapshuffle', 'compassshuffle', 'keyshuffle', 'bigkeyshuffle', 'prizeshuffle', 'showloot', 'showmap', 'startinventory',
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'usestartinventory', 'bombbag', 'shuffleganon', 'overworld_map', 'restrict_boss_items',
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'usestartinventory', 'bombbag', 'shuffleganon', 'overworld_map', 'restrict_boss_items',
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'triforce_max_difference', 'triforce_pool_min', 'triforce_pool_max', 'triforce_goal_min', 'triforce_goal_max',
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'triforce_max_difference', 'triforce_pool_min', 'triforce_pool_max', 'triforce_goal_min', 'triforce_goal_max',
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'triforce_min_difference', 'triforce_goal', 'triforce_pool', 'shufflelinks', 'shuffletavern',
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'triforce_min_difference', 'triforce_goal', 'triforce_pool', 'shufflelinks', 'shuffletavern',
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@@ -236,6 +236,7 @@ def parse_settings():
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"bigkeyshuffle": "none",
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"bigkeyshuffle": "none",
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"prizeshuffle": "none",
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"prizeshuffle": "none",
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"showloot": "never",
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"showloot": "never",
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"showmap": "map",
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"keysanity": False,
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"keysanity": False,
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"door_shuffle": "vanilla",
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"door_shuffle": "vanilla",
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"intensity": 3,
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"intensity": 3,
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3
Main.py
3
Main.py
@@ -471,6 +471,7 @@ def init_world(args, fish):
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world.bigkeyshuffle = args.bigkeyshuffle.copy()
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world.bigkeyshuffle = args.bigkeyshuffle.copy()
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world.prizeshuffle = args.prizeshuffle.copy()
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world.prizeshuffle = args.prizeshuffle.copy()
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world.showloot = args.showloot.copy()
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world.showloot = args.showloot.copy()
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world.showmap = args.showmap.copy()
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world.bombbag = args.bombbag.copy()
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world.bombbag = args.bombbag.copy()
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world.flute_mode = args.flute_mode.copy()
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world.flute_mode = args.flute_mode.copy()
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world.bow_mode = args.bow_mode.copy()
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world.bow_mode = args.bow_mode.copy()
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@@ -787,6 +788,7 @@ def copy_world(world):
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ret.bigkeyshuffle = world.bigkeyshuffle.copy()
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ret.bigkeyshuffle = world.bigkeyshuffle.copy()
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ret.prizeshuffle = world.prizeshuffle.copy()
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ret.prizeshuffle = world.prizeshuffle.copy()
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ret.showloot = world.showloot.copy()
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ret.showloot = world.showloot.copy()
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ret.showmap = world.showmap.copy()
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ret.bombbag = world.bombbag.copy()
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ret.bombbag = world.bombbag.copy()
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ret.flute_mode = world.flute_mode.copy()
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ret.flute_mode = world.flute_mode.copy()
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ret.bow_mode = world.bow_mode.copy()
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ret.bow_mode = world.bow_mode.copy()
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@@ -1015,6 +1017,7 @@ def copy_world_premature(world, player, create_flute_exits=True):
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ret.bigkeyshuffle = world.bigkeyshuffle.copy()
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ret.bigkeyshuffle = world.bigkeyshuffle.copy()
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ret.prizeshuffle = world.prizeshuffle.copy()
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ret.prizeshuffle = world.prizeshuffle.copy()
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ret.showloot = world.showloot.copy()
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ret.showloot = world.showloot.copy()
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ret.showmap = world.showmap.copy()
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ret.bombbag = world.bombbag.copy()
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ret.bombbag = world.bombbag.copy()
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ret.flute_mode = world.flute_mode.copy()
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ret.flute_mode = world.flute_mode.copy()
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ret.bow_mode = world.bow_mode.copy()
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ret.bow_mode = world.bow_mode.copy()
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11
Rom.py
11
Rom.py
@@ -1452,6 +1452,9 @@ def patch_rom(world, rom, player, team, is_mystery=False, rom_header=None):
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if world.showloot[player] == 'never':
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if world.showloot[player] == 'never':
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rom.write_bytes(0x1CFF08, [0x00, 0x00, 0x00, 0x00])
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rom.write_bytes(0x1CFF08, [0x00, 0x00, 0x00, 0x00])
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rom.write_byte(0x1CFF11, 0x00)
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rom.write_byte(0x1CFF11, 0x00)
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elif world.showloot[player] == 'presence':
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rom.write_bytes(0x1CFF08, [0x01, 0x00, 0x00, 0x00])
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rom.write_byte(0x1CFF11, 0x00)
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elif world.showloot[player] == 'compass':
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elif world.showloot[player] == 'compass':
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rom.write_bytes(0x1CFF08, [0x01, 0x00, 0x02, 0x00])
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rom.write_bytes(0x1CFF08, [0x01, 0x00, 0x02, 0x00])
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rom.write_byte(0x1CFF11, 0x01)
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rom.write_byte(0x1CFF11, 0x01)
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@@ -1459,8 +1462,12 @@ def patch_rom(world, rom, player, team, is_mystery=False, rom_header=None):
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rom.write_bytes(0x1CFF08, [0x02, 0x00, 0x00, 0x00])
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rom.write_bytes(0x1CFF08, [0x02, 0x00, 0x00, 0x00])
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rom.write_byte(0x1CFF11, 0x00)
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rom.write_byte(0x1CFF11, 0x00)
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if world.doorShuffle[player] != 'vanilla':
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if world.showmap[player] == 'visited':
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rom.write_bytes(0x1CFF00, [0x01, 0x05, 0x00, 0x04])
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rom.write_bytes(0x1CFF00, [0x01, 0x00, 0x00, 0x05])
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elif world.showmap[player] == 'map':
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rom.write_bytes(0x1CFF00, [0x01, 0x05, 0x00, 0x05])
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elif world.showmap[player] == 'always':
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rom.write_bytes(0x1CFF00, [0x05, 0x00, 0x00, 0x00])
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loot_icons = 0x1CF900
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loot_icons = 0x1CF900
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if world.bombbag[player]:
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if world.bombbag[player]:
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@@ -434,10 +434,18 @@
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"showloot": {
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"showloot": {
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"choices": [
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"choices": [
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"never",
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"never",
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"presence",
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"compass",
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"compass",
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"always"
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"always"
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]
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]
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},
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},
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"showmap": {
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"choices": [
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"visited",
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"map",
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"always"
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]
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},
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"keysanity": {
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"keysanity": {
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"action": "store_true",
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"action": "store_true",
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"type": "bool",
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"type": "bool",
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