ToH Crystal Switch Region WIP
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@@ -701,6 +701,16 @@ class CollectionState(object):
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or self.has('Ice Rod', player)
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or self.has('Cane of Somaria', player)
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or self.has('Cane of Byrna', player))
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def can_hit_switch_through_barrier(self, player):
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return (self.can_use_bombs(player)
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or self.can_shoot_arrows(player)
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or self.has_beam_sword(player)
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or self.has('Blue Boomerang', player)
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or self.has('Red Boomerang', player)
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or self.has('Fire Rod', player)
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or self.has('Ice Rod', player)
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or self.has('Cane of Somaria', player))
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def can_shoot_arrows(self, player):
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if self.world.retro[player]:
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