ToH Crystal Switch Region WIP

This commit is contained in:
StructuralMike
2021-03-06 17:56:45 +01:00
parent b64cebc467
commit 5ef1ceb136
8 changed files with 93 additions and 34 deletions

View File

@@ -187,7 +187,8 @@ def create_regions(world, player):
['Superbunny Cave Exit (Top)', 'Superbunny Cave Exit (Bottom)']),
create_cave_region(player, 'Spike Cave', 'Spike Cave', ['Spike Cave']),
create_cave_region(player, 'Hookshot Cave', 'a connector', ['Hookshot Cave - Top Right', 'Hookshot Cave - Top Left', 'Hookshot Cave - Bottom Right', 'Hookshot Cave - Bottom Left'],
['Hookshot Cave Exit (South)', 'Hookshot Cave Exit (North)']),
['Hookshot Cave Exit (South)', 'Hookshot Cave Bombable Wall']),
create_cave_region(player, 'Hookshot Cave Back', 'a connector', None, ['Hookshot Cave Back Exit', 'Hookshot Cave Back Bombable Wall']),
create_dw_region(player, 'Death Mountain Floating Island (Dark World)', None, ['Floating Island Drop', 'Hookshot Cave Back Entrance', 'Floating Island Mirror Spot']),
create_lw_region(player, 'Death Mountain Floating Island (Light World)', ['Floating Island']),
create_dw_region(player, 'Turtle Rock (Top)', None, ['Turtle Rock Drop']),
@@ -337,13 +338,17 @@ def create_dungeon_regions(world, player):
create_dungeon_region(player, 'Desert Boss', 'Desert Palace', ['Desert Palace - Boss', 'Desert Palace - Prize'], ['Desert Boss SW']),
# Hera
create_dungeon_region(player, 'Hera Lobby', 'Tower of Hera', ['Tower of Hera - Map Chest'], ['Hera Lobby Down Stairs', 'Hera Lobby Key Stairs', 'Hera Lobby Up Stairs', 'Hera Lobby S']),
create_dungeon_region(player, 'Hera Lobby', 'Tower of Hera', None, ['Hera Lobby S', 'Hera Lobby to Front Barrier - Blue']),
create_dungeon_region(player, 'Hera Front', 'Tower of Hera', None, ['Hera Front to Lobby Barrier - Blue', 'Hera Front to Down Stairs Barrier - Blue', 'Hera Front to Up Stairs Barrier - Orange', 'Hera Front to Back Barrier - Orange']),
create_dungeon_region(player, 'Hera Down Stairs Landing', 'Tower of Hera', None, ['Hera Lobby Down Stairs', 'Hera Down Stairs to Front Barrier - Blue']),
create_dungeon_region(player, 'Hera Up Stairs Landing', 'Tower of Hera', None, ['Hera Up Stairs to Front Barrier - Orange', 'Hera Lobby Up Stairs']),
create_dungeon_region(player, 'Hera Back', 'Tower of Hera', ['Tower of Hera - Map Chest'], ['Hera Back to Front Barrier - Orange', 'Hera Lobby Key Stairs']),
create_dungeon_region(player, 'Hera Basement Cage', 'Tower of Hera', ['Tower of Hera - Basement Cage'], ['Hera Basement Cage Up Stairs']),
create_dungeon_region(player, 'Hera Tile Room', 'Tower of Hera', None, ['Hera Tile Room Up Stairs', 'Hera Tile Room EN']),
create_dungeon_region(player, 'Hera Tridorm', 'Tower of Hera', None, ['Hera Tridorm WN', 'Hera Tridorm SE']),
create_dungeon_region(player, 'Hera Torches', 'Tower of Hera', ['Tower of Hera - Big Key Chest'], ['Hera Torches NE']),
create_dungeon_region(player, 'Hera Beetles', 'Tower of Hera', None, ['Hera Beetles Down Stairs', 'Hera Beetles WS', 'Hera Beetles Holes']),
create_dungeon_region(player, 'Hera Startile Corner', 'Tower of Hera', None, ['Hera Startile Corner ES', 'Hera Startile Corner NW', 'Hera Startile Corner Holes']),
create_dungeon_region(player, 'Hera Beetles', 'Tower of Hera', None, ['Hera Beetles Down Stairs', 'Hera Beetles WS', 'Hera Beetles Holes Front', 'Hera Beetles Holes Landing']),
create_dungeon_region(player, 'Hera Startile Corner', 'Tower of Hera', None, ['Hera Startile Corner ES', 'Hera Startile Corner NW', 'Hera Startile Corner Holes Front', 'Hera Startile Corner Holes Landing']),
create_dungeon_region(player, 'Hera Startile Wide', 'Tower of Hera', None, ['Hera Startile Wide SW', 'Hera Startile Wide Up Stairs', 'Hera Startile Wide Holes']),
create_dungeon_region(player, 'Hera 4F', 'Tower of Hera', ['Tower of Hera - Compass Chest'], ['Hera 4F Down Stairs', 'Hera 4F Up Stairs', 'Hera Big Chest Hook Path', 'Hera 4F Holes']),
create_dungeon_region(player, 'Hera Big Chest Landing', 'Tower of Hera', ['Tower of Hera - Big Chest'], ['Hera Big Chest Landing Exit', 'Hera Big Chest Landing Holes']),
@@ -755,6 +760,7 @@ def create_dungeon_regions(world, player):
world.initialize_regions()
world.get_region('Hera Lobby', player).crystal_switch = True
world.get_region('Hera Front', player).crystal_switch = True
world.get_region('Hera Basement Cage', player).crystal_switch = True
world.get_region('Hera Tile Room', player).crystal_switch = True # INTERIOR not accessible (maybe with cane)
world.get_region('Hera Tridorm', player).crystal_switch = True