Marking OWEdge exits separately from Entrances

This commit is contained in:
codemann8
2021-06-06 10:41:41 -05:00
parent afcc9bbbe0
commit 5f53cf62bb
2 changed files with 3 additions and 2 deletions

View File

@@ -128,10 +128,10 @@ def main(args, seed=None, fish=None):
world.push_precollected(item)
create_regions(world, player)
create_dungeon_regions(world, player)
create_owedges(world, player)
if world.logic[player] in ('owglitches', 'nologic'):
create_owg_connections(world, player)
create_dungeon_regions(world, player)
create_shops(world, player)
create_doors(world, player)
create_rooms(world, player)