diff --git a/BaseClasses.py b/BaseClasses.py index ab008eff..2f06414a 100644 --- a/BaseClasses.py +++ b/BaseClasses.py @@ -1267,7 +1267,7 @@ class Door(object): self.passage = True self.dungeonLink = None self.bk_shuffle_req = False - self.standard_restrict = False # flag if portal is not allowed in HC in standard + self.standard_restricted = False # flag if portal is not allowed in HC in standard # self.incognitoPos = -1 # self.sectorLink = False diff --git a/DungeonGenerator.py b/DungeonGenerator.py index 37f77e7d..9bb73802 100644 --- a/DungeonGenerator.py +++ b/DungeonGenerator.py @@ -1266,7 +1266,7 @@ def create_dungeon_builders(all_sectors, connections_tuple, world, player, reverse_d_map[sector] = key if world.mode[player] == 'standard': current_dungeon = dungeon_map['Hyrule Castle'] - standard_stair_check(world, dungeon_map, current_dungeon, candidate_sectors, global_pole) + standard_stair_check(dungeon_map, current_dungeon, candidate_sectors, global_pole) complete_dungeons = {x: y for x, y in dungeon_map.items() if sum(len(sector.outstanding_doors) for sector in y.sectors) <= 0} [dungeon_map.pop(key) for key in complete_dungeons.keys()] diff --git a/Main.py b/Main.py index 7e6e9233..45ae4d02 100644 --- a/Main.py +++ b/Main.py @@ -28,7 +28,7 @@ from Fill import sell_potions, sell_keys, balance_multiworld_progression, balanc from ItemList import generate_itempool, difficulties, fill_prizes, customize_shops from Utils import output_path, parse_player_names -__version__ = '0.3.1.8-u' +__version__ = '0.3.1.10u' class EnemizerError(RuntimeError): diff --git a/RELEASENOTES.md b/RELEASENOTES.md index 2bc21111..cec7a59c 100644 --- a/RELEASENOTES.md +++ b/RELEASENOTES.md @@ -150,6 +150,8 @@ New item counter modified to show total # Bug Fixes and Notes. +* 0.3.1.10u + * Standard generation fixes * 0.3.1.9-u * Generation improvements for standard * Removed link sprite from repo