fix: maiden deleted instead of replaced with ped tex
fix: thief damage to player is not randomized
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@@ -157,6 +157,7 @@ These are now independent of retro mode and have three options: None, Random, an
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* Trinexx on Ice forbidden in doors seeds until we can model some health requirements. Low health Trinexx still isn't realistically feasible (bascially playing OHKO)
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* Logic: Added silver arrows as Arrghus damage option when item functionality is not set to hard or expert
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* Logic: Byrna not in logic for laser bridge when item functionality is set to hard or expert
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* Enemzier Damage: Thief damage to player is not randomized
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* Glitched modes: Aga 1 should be vulnerable in rain state for glitched modes
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* Generation: Trinexx and Lanmolas room allowed as lobbies in intensity 3 (works with enemizer now)
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* Enemy AI: Terrorpin AI code removed. May help with unusual enemy behavior?
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