Fix mirror portals getting erased when changing worlds
This commit is contained in:
@@ -14,6 +14,9 @@ jsl OWEdgeTransition : nop #4 ;LDA $02A4E3,X : ORA $7EF3CA
|
||||
;org $02e238 ;LDX #$9E : - DEX : DEX : CMP $DAEE,X : BNE -
|
||||
;jsl OWSpecialTransition : nop #5
|
||||
|
||||
org $05af75
|
||||
jsl OWPreserveMirrorSprite : nop #2 ; LDA $7EF3CA : BNE $05AFDF
|
||||
|
||||
; whirlpool shuffle cross world change
|
||||
org $02b3bd
|
||||
jsl OWWhirlpoolUpdate ;JSL $02EA6C
|
||||
@@ -141,6 +144,19 @@ OWWhirlpoolUpdate:
|
||||
rtl
|
||||
}
|
||||
|
||||
OWPreserveMirrorSprite:
|
||||
{
|
||||
lda.l OWMode+1 : and.b #!FLAG_OW_CROSSED : beq .vanilla
|
||||
rtl ; if OW Crossed, skip world check and continue
|
||||
.vanilla
|
||||
lda $7ef3ca : bne .deleteMirror
|
||||
rtl
|
||||
|
||||
.deleteMirror
|
||||
pla : lda #$de : pha ; in vanilla, if in dark world, jump to $05afdf
|
||||
rtl
|
||||
}
|
||||
|
||||
OWFluteCancel:
|
||||
{
|
||||
lda.l OWFlags+1 : and #$01 : bne +
|
||||
@@ -391,25 +407,10 @@ OWWorldUpdate: ; x = owid of destination screen
|
||||
{
|
||||
lda.l OWTileWorldAssoc,x : cmp.l $7ef3ca : beq .return
|
||||
sta.l $7ef3ca ; change world
|
||||
|
||||
; activate mirror portal sprite
|
||||
phx : cmp #0 : beq + : lda #1
|
||||
+ cmp.l InvertedMode : bne +
|
||||
lda #$09 : pha : bra .setPortalSpriteState
|
||||
+ lda #$07 : pha ; some state that allows the portal to persist without it getting overwritten
|
||||
|
||||
.setPortalSpriteState
|
||||
ldx #$0f
|
||||
- lda $0e20,x : cmp #$6C : bne +
|
||||
pla : sta $0dd0,x : plx : bra .playSfx
|
||||
+ dex : bpl -
|
||||
pla : plx
|
||||
|
||||
.playSfx
|
||||
lda #$38 : sta $012f ; play sfx - #$3b is an alternative
|
||||
|
||||
; toggle bunny mode
|
||||
+ lda $7ef357 : bne .nobunny
|
||||
lda $7ef357 : bne .nobunny
|
||||
lda.l InvertedMode : bne .inverted
|
||||
lda $7ef3ca : and.b #$40 : bra +
|
||||
.inverted lda $7ef3ca : and.b #$40 : eor #$40
|
||||
|
||||
Reference in New Issue
Block a user