From 63c9b986f3feb7e26be000f30edab1bfacc58f3d Mon Sep 17 00:00:00 2001 From: codemann8 Date: Fri, 7 Jul 2023 03:42:23 -0500 Subject: [PATCH] Removing Bat Cave Screen Wrap from logic per v31 logic --- OverworldGlitchRules.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OverworldGlitchRules.py b/OverworldGlitchRules.py index 715bbc41..0e05246d 100644 --- a/OverworldGlitchRules.py +++ b/OverworldGlitchRules.py @@ -383,7 +383,7 @@ boots_clips_local = [ # (name, from_region, to_region) ('Hyrule Castle To Water Clip', 'Hyrule Castle Area', 'Hyrule Castle Water'), #fake flipper - ('Bat Cave River Clip Spot', 'Blacksmith Area', 'Blacksmith Ledge'), #cannot guarantee camera correction + #('Bat Cave River Clip Spot', 'Blacksmith Area', 'Blacksmith Ledge'), #TODO: This should be added in MG (screenwrap transition) ('Maze Race Item Get Ledge Clip', 'Maze Race Area', 'Maze Race Prize'),