Various shuffled links house fixes
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@@ -414,7 +414,7 @@ def choose_portals(world, player):
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info.sole_entrance = inaccessible_portals[0]
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info.required_passage.clear()
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else:
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raise Exception('please inspect this case')
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raise Exception(f'No reachable entrances for {dungeon}')
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if len(reachable_portals) == 1:
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info.sole_entrance = reachable_portals[0]
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info_map[dungeon] = info
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@@ -521,7 +521,7 @@ def analyze_portals(world, player):
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info.sole_entrance = inaccessible_portals[0]
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info.required_passage.clear()
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else:
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raise Exception('please inspect this case')
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raise Exception(f'No reachable entrances for {dungeon}')
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if len(reachable_portals) == 1:
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info.sole_entrance = reachable_portals[0]
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if world.intensity[player] < 2 and world.doorShuffle[player] == 'basic' and dungeon == 'Desert Palace':
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