Version bump 0.1.7.1

This commit is contained in:
codemann8
2021-07-29 03:52:19 -05:00
parent 25667b6c01
commit 64fd35f7fc
2 changed files with 5 additions and 1 deletions

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@@ -1,5 +1,9 @@
# Changelog # Changelog
### 0.1.7.1
- Improved bomb logic to consider tree pulls, bush crabs, and stun prize
- Fixed Mystery to use new updated OW mode terminology
### 0.1.7.0 ### 0.1.7.0
- Expanded new DR bomb logic to all modes (bomb usage in logic only if there is an unlimited supply of bombs available) - Expanded new DR bomb logic to all modes (bomb usage in logic only if there is an unlimited supply of bombs available)
- ~~Merged DR v0.5.0.1 - Bomblogic mode / Enemizer fixes~~ - ~~Merged DR v0.5.0.1 - Bomblogic mode / Enemizer fixes~~

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@@ -2,7 +2,7 @@ import RaceRandom as random, logging, copy
from BaseClasses import OWEdge, WorldType, RegionType, Direction, Terrain, PolSlot from BaseClasses import OWEdge, WorldType, RegionType, Direction, Terrain, PolSlot
from OWEdges import OWTileRegions, OWTileGroups, OWEdgeGroups, OpenStd, parallel_links, IsParallel from OWEdges import OWTileRegions, OWTileGroups, OWEdgeGroups, OpenStd, parallel_links, IsParallel
__version__ = '0.1.7.0-u' __version__ = '0.1.7.1-u'
def link_overworld(world, player): def link_overworld(world, player):
# setup mandatory connections # setup mandatory connections