diff --git a/BaseClasses.py b/BaseClasses.py index bd1dcd4b..2fc04482 100644 --- a/BaseClasses.py +++ b/BaseClasses.py @@ -127,8 +127,8 @@ class World(object): set_player_attr('crystals_gt_orig', {}) set_player_attr('open_pyramid', False) set_player_attr('treasure_hunt_icon', 'Triforce Piece') - set_player_attr('treasure_hunt_count', 20) - set_player_attr('treasure_hunt_total', 30) + set_player_attr('treasure_hunt_count', 0) + set_player_attr('treasure_hunt_total', 0) set_player_attr('potshuffle', False) set_player_attr('pot_contents', None) @@ -2195,8 +2195,8 @@ counter_mode = {"default": 0, "off": 1, "on": 2, "pickup": 3} access_mode = {"items": 0, "locations": 1, "none": 2} # byte 6: BSMC BBEE (big, small, maps, compass, bosses, enemies) -boss_mode = {"none": 0, "simple": 1, "full": 2, "random": 3, "chaos": 3} -enemy_mode = {"none": 0, "shuffled": 1, "random": 2, "chaos": 2} +boss_mode = {"none": 0, "simple": 1, "full": 2, "random": 3} +enemy_mode = {"none": 0, "shuffled": 1, "random": 2} # byte 7: HHHD DP?? (enemy_health, enemy_dmg, potshuffle, ?) e_health = {"default": 0, "easy": 1, "normal": 2, "hard": 3, "expert": 4}