Initial work on dungeon prize logic in key layouts
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16
Dungeons.py
16
Dungeons.py
@@ -392,6 +392,22 @@ dungeon_bigs = {
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'Ganons Tower': 'Big Key (Ganons Tower)'
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}
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dungeon_prize = {
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'Hyrule Castle': None,
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'Eastern Palace': 'Eastern Palace - Prize',
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'Desert Palace': 'Desert Palace - Prize',
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'Tower of Hera': 'Tower of Hera - Prize',
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'Agahnims Tower': None,
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'Palace of Darkness': 'Palace of Darkness - Prize',
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'Swamp Palace': 'Swamp Palace - Prize',
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'Skull Woods': 'Skull Woods - Prize',
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'Thieves Town': 'Thieves Town - Prize',
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'Ice Palace': 'Ice Palace - Prize',
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'Misery Mire': 'Misery Mire - Prize',
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'Turtle Rock': 'Turtle Rock - Prize',
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'Ganons Tower': None
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}
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dungeon_hints = {
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'Hyrule Castle': 'in Hyrule Castle',
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'Eastern Palace': 'in Eastern Palace',
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