Initial work on dungeon prize logic in key layouts

This commit is contained in:
aerinon
2021-07-27 16:00:05 -06:00
parent 8ed6b3fad2
commit 65c583c082
3 changed files with 129 additions and 34 deletions

View File

@@ -392,6 +392,22 @@ dungeon_bigs = {
'Ganons Tower': 'Big Key (Ganons Tower)'
}
dungeon_prize = {
'Hyrule Castle': None,
'Eastern Palace': 'Eastern Palace - Prize',
'Desert Palace': 'Desert Palace - Prize',
'Tower of Hera': 'Tower of Hera - Prize',
'Agahnims Tower': None,
'Palace of Darkness': 'Palace of Darkness - Prize',
'Swamp Palace': 'Swamp Palace - Prize',
'Skull Woods': 'Skull Woods - Prize',
'Thieves Town': 'Thieves Town - Prize',
'Ice Palace': 'Ice Palace - Prize',
'Misery Mire': 'Misery Mire - Prize',
'Turtle Rock': 'Turtle Rock - Prize',
'Ganons Tower': None
}
dungeon_hints = {
'Hyrule Castle': 'in Hyrule Castle',
'Eastern Palace': 'in Eastern Palace',