Added OW Shuffle Rules
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14
Regions.py
14
Regions.py
@@ -201,9 +201,9 @@ def create_regions(world, player):
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create_dw_region(player, 'Skull Woods Forgotten Path (Southwest)', None, ['Skull Woods Forgotten Bush (West)', 'Lost Woods Mirror Spot', 'Skull Woods SW']),
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create_dw_region(player, 'Skull Woods Forgotten Path (Northeast)', None, ['Skull Woods Forgotten Bush (East)', 'Lost Woods Mirror Spot', 'Skull Woods WN']),
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create_dw_region(player, 'Dark Lumberjack Area', None, ['Dark World Lumberjack Shop', 'Lumberjack Mirror Spot', 'Dark Lumberjack WN', 'Dark Lumberjack SW']),
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create_dw_region(player, 'Bumper Cave Area', None, ['Bumper Cave Entrance Rock', 'Bumper Cave NW', 'Bumper Cave SE']),
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create_dw_region(player, 'Bumper Cave Entrance', None, ['Bumper Cave (Bottom)', 'Bumper Cave Entrance Mirror Spot', 'Bumper Cave Ledge Drop']),
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create_dw_region(player, 'Bumper Cave Ledge', ['Bumper Cave Ledge'], ['Bumper Cave (Top)', 'Bumper Cave Ledge Mirror Spot', 'Bumper Cave Ledge Drop']),
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create_dw_region(player, 'Bumper Cave Area', None, ['Bumper Cave Entrance Rock', 'DM Ascent Mirror Spot', 'Bumper Cave NW', 'Bumper Cave SE']),
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create_dw_region(player, 'Bumper Cave Entrance', None, ['Bumper Cave (Bottom)', 'DM Ascent Entrance Mirror Spot', 'Bumper Cave Ledge Drop']),
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create_dw_region(player, 'Bumper Cave Ledge', ['Bumper Cave Ledge'], ['Bumper Cave (Top)', 'DM Ascent Ledge Mirror Spot', 'Bumper Cave Ledge Drop']),
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create_dw_region(player, 'Skull Woods Pass West Area', None, ['Skull Woods Pass Bush Row (West)', 'Lost Woods Pass West Mirror Spot', 'Skull Woods Pass NW', 'Skull Woods Pass SW']),
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create_dw_region(player, 'Skull Woods Pass East Top Area', None, ['Skull Woods Pass Bush Row (East)', 'Skull Woods Pass Rock (Top)', 'Lost Woods Pass East Top Mirror Spot', 'Skull Woods Pass NE']),
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create_dw_region(player, 'Skull Woods Pass East Bottom Area', None, ['Skull Woods Pass Rock (Bottom)', 'Lost Woods East Bottom Mirror Spot', 'Skull Woods Pass SE']),
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@@ -227,12 +227,12 @@ def create_regions(world, player):
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create_dw_region(player, 'Hammer Peg Area', ['Dark Blacksmith Ruins'], ['Dark World Hammer Peg Cave', 'Blacksmith Mirror Spot', 'Bat Cave Ledge Mirror Spot', 'Peg Area Rocks (East)']),
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create_dw_region(player, 'Pyramid Area', ['Pyramid'], ['Pyramid Fairy', 'Pyramid Hole', 'HC Ledge Mirror Spot', 'HC Courtyard Mirror Spot', 'HC Area Mirror Spot', 'HC East Entry Mirror Spot', 'Pyramid ES']),
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create_dw_region(player, 'Pyramid Exit Ledge', None, ['Pyramid Entrance', 'Pyramid Exit Drop']),
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create_dw_region(player, 'Pyramid Pass', ['Pyramid'], ['Pyramid SW', 'Pyramid SE']),
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create_dw_region(player, 'Pyramid Pass', ['Pyramid'], ['HC Area Mirror Spot', 'Pyramid SW', 'Pyramid SE']),
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create_dw_region(player, 'Broken Bridge Area', None, ['Broken Bridge Hammer Rock (South)', 'Broken Bridge Water Drop', 'Wooden Bridge Mirror Spot', 'Broken Bridge SW']),
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create_dw_region(player, 'Broken Bridge Northeast', None, ['Broken Bridge Hammer Rock (North)', 'Broken Bridge Hookshot Gap', 'Broken Bridge Water Drop', 'Wooden Bridge Mirror Spot', 'Broken Bridge NE']),
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create_dw_region(player, 'Broken Bridge West', None, ['Broken Bridge Water Drop', 'Wooden Bridge Mirror Spot', 'Broken Bridge NW']),
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create_dw_region(player, 'Broken Bridge Water', None, ['Broken Bridge NC']),
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create_dw_region(player, 'Dark Dune Area', None, ['Dark Dune NW', 'Dark Dune WN', 'Dark Dune SC']),
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create_dw_region(player, 'Dark Dune Area', None, ['Sand Dune Mirror Spot', 'Dark Dune NW', 'Dark Dune WN', 'Dark Dune SC']),
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create_dw_region(player, 'Palace of Darkness Area', None, ['Palace of Darkness Hint', 'Palace of Darkness', 'Eastern Palace Mirror Spot', 'Palace of Darkness SW', 'Palace of Darkness SE']),
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create_dw_region(player, 'Palace of Darkness Nook Area', None, ['East Dark World Hint', 'Eastern Nook Mirror Spot', 'Palace of Darkness Nook NE']),
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create_dw_region(player, 'Dig Game Area', ['Digging Game'], ['Dig Game Drop To Ledge', 'Maze Race Mirror Spot', 'Dig Game ES']),
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@@ -293,8 +293,8 @@ def create_regions(world, player):
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create_cave_region(player, 'Bottom of Pyramid', 'a drop\'s exit', None, ['Pyramid Exit']),
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create_dw_region(player, 'Dark Death Mountain (West Bottom)', None, ['Spike Cave', 'Dark Death Mountain Fairy', 'Spectacle Rock Mirror Spot']),
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create_dw_region(player, 'Dark Death Mountain (Top West)', None, ['Ganons Tower', 'Dark Death Mountain Drop (West)', 'Dark Death Mountain EN']),
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create_dw_region(player, 'Dark Death Mountain (Top East)', None, ['Superbunny Cave (Top)', 'Hookshot Cave', 'Dark Death Mountain Drop (East)', 'East Death Mountain (Top) Mirror Spot', 'East Dark Death Mountain WN', 'East Dark Death Mountain EN']),
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create_dw_region(player, 'Dark Death Mountain (Top West)', None, ['Ganons Tower', 'Dark Death Mountain Drop (West)', 'West Death Mountain (Top) Mirror Spot', 'Dark Death Mountain EN']),
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create_dw_region(player, 'Dark Death Mountain (Top East)', None, ['Superbunny Cave (Top)', 'Hookshot Cave', 'Dark Death Mountain Drop (East)', 'East Death Mountain (Top West) Mirror Spot', 'East Death Mountain (Top East) Mirror Spot', 'East Dark Death Mountain WN', 'East Dark Death Mountain EN']),
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create_dw_region(player, 'Dark Death Mountain (East Bottom)', None, ['Superbunny Cave (Bottom)', 'Cave Shop (Dark Death Mountain)', 'Fairy Ascension Mirror Spot']),
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create_dw_region(player, 'Dark Death Mountain Ledge', None, ['Dark Death Mountain Ledge (East)', 'Dark Death Mountain Ledge (West)', 'Spiral Cave Mirror Spot', 'Mimic Cave Mirror Spot']),
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create_dw_region(player, 'Dark Death Mountain Isolated Ledge', None, ['Turtle Rock Isolated Ledge Entrance', 'Isolated Ledge Mirror Spot']),
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