Merge branch 'MinorFixes' into DoorDev
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@@ -347,6 +347,10 @@ flexible_starts = {
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'Skull Woods': ['Skull Left Drop', 'Skull Pinball']
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}
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drop_entrances = [
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'Sewers Rat Path', 'Skull Pinball', 'Skull Left Drop', 'Skull Back Drop' # Pot circle is unique
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]
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dungeon_keys = {
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'Hyrule Castle': 'Small Key (Escape)',
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'Eastern Palace': 'Small Key (Eastern Palace)',
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