diff --git a/EntranceShuffle.py b/EntranceShuffle.py index 80a5f32a..b1e0f0a6 100644 --- a/EntranceShuffle.py +++ b/EntranceShuffle.py @@ -945,7 +945,7 @@ def scramble_holes(world, player): hole_targets.append(('Pyramid Exit', 'Pyramid')) # shuffle sanctuary hole in same world as other HC entrances - if world.shuffle[player] != 'crossed': + if world.shuffle[player] not in ['lite', 'crossed']: drop_owid_map = { # owid, is_light_world 'Lost Woods Hideout Stump': (0x00, True), 'Lumberjack Tree Cave': (0x02, True),