TFH playthrough fix

copy_world overwrites Murahdahla's logic and either needs to be reset through set_rules to work properly.
This commit is contained in:
StructuralMike
2021-03-16 14:15:56 +01:00
parent b108398545
commit 6bf3479e08
2 changed files with 2 additions and 1 deletions

View File

@@ -196,7 +196,6 @@ def generate_itempool(world, player):
region = world.get_region('Light World',player)
loc = Location(player, "Murahdahla", parent=region)
loc.access_rule = lambda state: state.item_count('Triforce Piece', player) + state.item_count('Power Star', player) >= state.world.treasure_hunt_count[player]
region.locations.append(loc)
world.dynamic_locations.append(loc)

View File

@@ -41,6 +41,8 @@ def set_rules(world, player):
elif world.goal[player] == 'ganon':
# require aga2 to beat ganon
add_rule(world.get_location('Ganon', player), lambda state: state.has('Beat Agahnim 2', player))
elif world.goal[player] == 'triforcehunt':
add_rule(world.get_location('Murahdahla', player), lambda state: state.item_count('Triforce Piece', player) + state.item_count('Power Star', player) >= state.world.treasure_hunt_count[player])
if world.mode[player] != 'inverted':
set_big_bomb_rules(world, player)