Initial Tile Shuffle Implementation

This commit is contained in:
codemann8
2021-06-23 03:09:27 -05:00
parent 3e9a72e5b7
commit 6cd6dca6a3
10 changed files with 1781 additions and 987 deletions

View File

@@ -211,7 +211,7 @@ def vanilla_key_logic(world, player):
analyze_dungeon(key_layout, world, player)
world.key_logic[player][builder.name] = key_layout.key_logic
log_key_logic(builder.name, key_layout.key_logic)
if world.shuffle[player] == 'vanilla' and world.owShuffle[player] == 'vanilla' and world.accessibility[player] == 'items' and not world.retro[player] and not world.keydropshuffle[player]:
if world.shuffle[player] == 'vanilla' and world.owShuffle[player] == 'vanilla' and world.owSwap[player] == 'vanilla' and world.accessibility[player] == 'items' and not world.retro[player] and not world.keydropshuffle[player]:
validate_vanilla_key_logic(world, player)