Tested a lot of north edges
This commit is contained in:
@@ -4,8 +4,8 @@
|
||||
!blt = "bcc"
|
||||
|
||||
; Free RAM notes
|
||||
; Normal doors use $FE for scrolling indicator
|
||||
; Normal doors use $AB to store the trap door indicator
|
||||
; Normal doors use $AB-AC for scrolling indicator
|
||||
; Normal doors use $FE to store the trap door indicator
|
||||
; Spiral doors use $045e to store stair type
|
||||
; Gfx uses $b1 to for sub-sub-sub-module thing
|
||||
|
||||
@@ -20,6 +20,7 @@ incsrc gfx.asm
|
||||
incsrc keydoors.asm
|
||||
incsrc overrides.asm
|
||||
incsrc edges.asm
|
||||
incsrc math.asm
|
||||
warnpc $279000
|
||||
|
||||
; Data Section
|
||||
|
||||
@@ -497,7 +497,7 @@ db $00,$80,$11, $00,$80,$11, $00,$80,$11, $00,$80,$11
|
||||
db $00,$80,$11, $00,$80,$11, $00,$80,$11, $00,$80,$11
|
||||
db $00,$80,$11, $00,$80,$11, $00,$80,$11
|
||||
SouthOpenEdge:
|
||||
db $00,$80,$11, $00,$80,$11, $00,$80,$11, $00,$80,$11
|
||||
db $83,$a2,$11, $00,$80,$11, $00,$80,$11, $00,$80,$11
|
||||
db $00,$80,$11, $00,$80,$11, $00,$80,$11, $00,$80,$11
|
||||
db $00,$80,$11, $00,$80,$11, $00,$80,$11
|
||||
WestOpenEdge:
|
||||
@@ -538,4 +538,6 @@ db $40,$20,$30 ; DP North Hall
|
||||
db $68,$10,$60, $84,$18,$78 ; HC Guards
|
||||
db $a0,$a0,$50 ; DP Main Lobby
|
||||
db $58,$50,$30, $98,$50,$70 ; TT Ambush
|
||||
db $58,$50,$30 ; TT Nook
|
||||
db $58,$50,$30 ; TT Nook
|
||||
MultDivInfo: ; (1placeholder, 1, 2, 3, 4, 5, 6, 10, 20)
|
||||
db $01, $01, $02, $03, $04, $05, $06, $0a, $14
|
||||
136
asm/edges.asm
136
asm/edges.asm
@@ -3,7 +3,7 @@ HorzEdge:
|
||||
jsr DetectWestEdge : bra ++
|
||||
+ jsr DetectEastEdge
|
||||
++ cmp #$ff : beq +
|
||||
sta $00 : asl : !add $00: tax
|
||||
sta $00 : asl : !add $00 : tax
|
||||
cpy #$ff : beq ++
|
||||
jsr LoadWestData : bra .main
|
||||
++ jsr LoadEastData
|
||||
@@ -22,14 +22,10 @@ VertEdge:
|
||||
jsr LoadNorthData : bra .main
|
||||
++ jsr LoadSouthData
|
||||
.main
|
||||
; todo: work to do
|
||||
jsr LoadEdgeRoomVert
|
||||
sec : rts
|
||||
+ clc : rts
|
||||
|
||||
; todo: LoadVert
|
||||
; todo: FixAdjustTrans
|
||||
; todo: Fix ab fe swap in normal
|
||||
|
||||
LoadEdgeRoomHorz:
|
||||
lda $03 : sta $a0
|
||||
sty $09
|
||||
@@ -44,11 +40,12 @@ LoadEdgeRoomHorz:
|
||||
++
|
||||
lda $00 : sta $21 : sta $0601 : sta $0605
|
||||
lda $01 : sta $aa : lsr : sta $01 : stz $00
|
||||
lda $0a : sta $20
|
||||
|
||||
stz $0e
|
||||
rep #$30
|
||||
lda $e8 : sta $02
|
||||
lda $06 : and #$00ff : !add $00 : sta $00
|
||||
lda $e8 : and #$01ff : sta $02
|
||||
lda $0a : and #$00ff : !add $00 : sta $00
|
||||
|
||||
cmp #$006c : !bge +
|
||||
lda #$0077 : bra ++
|
||||
@@ -68,51 +65,116 @@ LoadEdgeRoomHorz:
|
||||
cmp $02 : bne +
|
||||
lda #$0000 : bra .done
|
||||
+ !blt +
|
||||
!sub $02 : bra .done
|
||||
+ lda $02 : !sub $00 : inc $0e
|
||||
!sub $02 : inc $0e : bra .done
|
||||
+ lda $02 : !sub $00
|
||||
|
||||
.done sta $ab : sep #$30
|
||||
lda $0e : asl : ora $ac : sta $ac
|
||||
lda $0601 : sta $e9
|
||||
lda $0603 : sta $e9
|
||||
|
||||
lda $04 : and #$80 : lsr #4 : sta $ee ; layer stuff
|
||||
rts
|
||||
|
||||
LoadEdgeRoomVert:
|
||||
lda $03 : sta $a0
|
||||
sty $09
|
||||
and.b #$f0 : lsr #3 : !sub $21 : !add $09 : sta $02
|
||||
ldy #$01 : jsr ShiftVariablesMainDir
|
||||
lda $a0 : and.b #$0f : asl : sta $060b : inc : sta $060f
|
||||
|
||||
|
||||
lda $04 : and #$20 : bne +
|
||||
lda $60b : sta $00 : stz $01 : bra ++
|
||||
+ lda $60f : sta $00 : lda #$01 : sta $01
|
||||
++ ; $01 now contains 0 or 1
|
||||
lda $00 : sta $23 : sta $0609 : sta $060d
|
||||
lda $01 : sta $a9 : stz $00 ; setup for 16 bit ops
|
||||
lda $0a : sta $22
|
||||
|
||||
stz $0e ; pos/neg indicator
|
||||
rep #$30
|
||||
lda $e2 : and #$01ff : sta $02
|
||||
lda $0a : and #$00ff : !add $00 : sta $00
|
||||
|
||||
cmp #$0078 : !bge +
|
||||
lda #$007f : bra ++
|
||||
+ cmp #$0178 : !blt +
|
||||
lda #$017f : bra ++
|
||||
+ !add #$0007
|
||||
++ sta $061c : inc #2 : sta $061e
|
||||
|
||||
lda $00 : cmp #$0078 : !bge +
|
||||
lda #$0000 : bra ++
|
||||
+ cmp #$0178 : !blt +
|
||||
lda #$0100 : bra ++
|
||||
+ !sub #$0078
|
||||
++ sta $00
|
||||
|
||||
; figures out scroll amt
|
||||
cmp $02 : bne +
|
||||
lda #$0000 : bra .done
|
||||
+ !blt +
|
||||
!sub $02 : inc $0e : bra .done
|
||||
+ lda $02 : !sub $00
|
||||
|
||||
.done sta $ab : sep #$30
|
||||
lda $0e : asl : ora $ac : sta $ac
|
||||
lda $060b : sta $e3
|
||||
|
||||
lda $04 : and #$10 : lsr #4 : sta $ee ; layer stuff
|
||||
rts
|
||||
|
||||
|
||||
LoadNorthData:
|
||||
lda NorthEdgeInfo x, sta $06
|
||||
lda NorthEdgeInfo x+1, sta $07
|
||||
lda NorthEdgeInfo x+2, sta $08
|
||||
lda NorthOpenEdge x, sta $03
|
||||
lda NorthOpenEdge x+1, sta $04
|
||||
lda NorthOpenEdge x+2, sta $05
|
||||
lda NorthEdgeInfo, x : sta $06 ; not needed I think
|
||||
lda NorthOpenEdge, x : sta $03 : inx
|
||||
lda NorthEdgeInfo, x : sta $07 ;probably needed for maths - unsure
|
||||
lda NorthOpenEdge, x : sta $04 : inx
|
||||
lda NorthEdgeInfo, x : sta $08 ; needed for maths
|
||||
lda NorthOpenEdge, x : sta $05
|
||||
lda $04 : and #$0f : sta $00 : asl : !add $00 : tax
|
||||
lda SouthEdgeInfo, x : sta $0a : inx ; needed now, and for nrml transition
|
||||
lda SouthEdgeInfo, x : sta $0b : inx ; probably not needed - unsure
|
||||
lda SouthEdgeInfo, x : sta $0c ; needed for maths
|
||||
rts
|
||||
|
||||
LoadSouthData:
|
||||
lda SouthEdgeInfo x, sta $06
|
||||
lda SouthEdgeInfo x+1, sta $07
|
||||
lda SouthEdgeInfo x+2, sta $08
|
||||
lda SouthOpenEdge x, sta $03
|
||||
lda SouthOpenEdge x+1, sta $04
|
||||
lda SouthOpenEdge x+2, sta $05
|
||||
lda SouthEdgeInfo, x : sta $06
|
||||
lda SouthOpenEdge, x : sta $03 : inx
|
||||
lda SouthEdgeInfo, x : sta $07
|
||||
lda SouthOpenEdge, x : sta $04 : inx
|
||||
lda SouthEdgeInfo, x : sta $08
|
||||
lda SouthOpenEdge, x : sta $05
|
||||
lda $04 : and #$0f : sta $00 : asl : !add $00 : tax
|
||||
lda NorthEdgeInfo, x : sta $0a : inx
|
||||
lda NorthEdgeInfo, x : sta $0b : inx
|
||||
lda NorthEdgeInfo, x : sta $0c
|
||||
rts
|
||||
|
||||
LoadWestData:
|
||||
lda WestEdgeInfo x, sta $06
|
||||
lda WestEdgeInfo x+1, sta $07
|
||||
lda WestEdgeInfo x+2, sta $08
|
||||
lda WestOpenEdge x, sta $03
|
||||
lda WestOpenEdge x+1, sta $04
|
||||
lda WestOpenEdge x+2, sta $05
|
||||
lda WestEdgeInfo, x : sta $06
|
||||
lda WestOpenEdge, x : sta $03 : inx
|
||||
lda WestEdgeInfo, x : sta $07
|
||||
lda WestOpenEdge, x : sta $04 : inx
|
||||
lda WestEdgeInfo, x : sta $08
|
||||
lda WestOpenEdge, x : sta $05
|
||||
lda $04 : and #$0f : sta $00 : asl : !add $00 : tax
|
||||
lda EastEdgeInfo, x : sta $0a : inx
|
||||
lda EastEdgeInfo, x : sta $0b : inx
|
||||
lda EastEdgeInfo, x : sta $0c
|
||||
rts
|
||||
|
||||
LoadEastData:
|
||||
lda EastEdgeInfo x, sta $06
|
||||
lda EastEdgeInfo x+1, sta $07
|
||||
lda EastEdgeInfo x+2, sta $08
|
||||
lda EastOpenEdge x, sta $03
|
||||
lda EastOpenEdge x+1, sta $04
|
||||
lda EastOpenEdge x+2, sta $05
|
||||
lda EastEdgeInfo, x : sta $06
|
||||
lda EastOpenEdge, x : sta $03 : inx
|
||||
lda EastEdgeInfo, x : sta $07
|
||||
lda EastOpenEdge, x : sta $04 : inx
|
||||
lda EastEdgeInfo, x : sta $08
|
||||
lda EastOpenEdge, x : sta $05
|
||||
lda $04 : and #$0f : sta $00 : asl : !add $00 : tax
|
||||
lda WestEdgeInfo, x : sta $0a : inx
|
||||
lda WestEdgeInfo, x : sta $0b : inx
|
||||
lda WestEdgeInfo, x : sta $0c
|
||||
rts
|
||||
|
||||
|
||||
@@ -142,7 +204,7 @@ DetectNorthEdge:
|
||||
++ ldx #$07 : bra .end
|
||||
+ cmp #$dc : bne .end
|
||||
lda $a9 : bne ++
|
||||
lda $22 : bcs #$b0 : bcs ++
|
||||
lda $22 : cmp #$b0 : bcs ++
|
||||
ldx #$09 : bra .end
|
||||
++ ldx #$0a
|
||||
.end txa : rts
|
||||
@@ -173,7 +235,7 @@ DetectSouthEdge:
|
||||
++ ldx #$07 : bra .end
|
||||
+ cmp #$cc : bne .end
|
||||
lda $a9 : bne ++
|
||||
lda $22 : bcs #$b0 : bcs ++
|
||||
lda $22 : cmp #$b0 : bcs ++
|
||||
ldx #$09 : bra .end
|
||||
++ ldx #$0a
|
||||
.end txa : rts
|
||||
|
||||
61
asm/math.asm
Normal file
61
asm/math.asm
Normal file
@@ -0,0 +1,61 @@
|
||||
;divide by 2 example
|
||||
; 0 1 2 3 4 5 6 7 8 9 a b c d e f 10--Offset Ruler
|
||||
;v 00 01 01 02 02 03 03 04 04 04 05 05 06 06 07 07 08
|
||||
|
||||
;divide by 3 example
|
||||
; 0 1 2 3 4 5 6 7 8 9 a b c d e f 10 11 12 13 14 15 16 17 18
|
||||
;00 00 01 01 01 02 02 02 03 03 03 04 04 04 05 05 05 06 06 06 07 07 07 08 08
|
||||
|
||||
MultiplyByY:
|
||||
.loop cpy #$0001 : beq .done
|
||||
cpy #$0003 : bne ++
|
||||
jsr MultiBy3 : bra .done
|
||||
++ cpy #$0005 : bne ++
|
||||
jsr MultiBy5 : bra .done
|
||||
++ asl : sta $00 : tya : lsr : tay : lda $00 : bra .loop
|
||||
.done rts
|
||||
|
||||
;todo -- width in X?
|
||||
DivideByY:
|
||||
.loop cpy #$0001 : beq .done
|
||||
cpy #$0003 : bne ++
|
||||
jsr DivideBy3 : bra .done
|
||||
++ cpy #$0005 : bne ++
|
||||
jsr DivideBy5 : bra .done
|
||||
; todo -- alter - width
|
||||
++ tyx : jsr DivideBy2 : sta $00 : tya : lsr : tay : lda $00 : bra .loop
|
||||
.done rts
|
||||
|
||||
MultiBy3:
|
||||
sta $00 : asl : !add $00
|
||||
rts
|
||||
|
||||
MultiBy5:
|
||||
sta $00 : asl #2 : !add $00
|
||||
rts
|
||||
|
||||
;width of divison in x
|
||||
DivideBy2:
|
||||
sta $00
|
||||
lsr : bcc .done
|
||||
sta $02 : txa : lsr : cmp $00 : !bge .done
|
||||
lda $02 : inc
|
||||
.done rts
|
||||
|
||||
DivideBy3:
|
||||
sta $00
|
||||
ldx #$0000
|
||||
lda #$0002
|
||||
.loop cmp $00 : !bge .store
|
||||
inx : !add #$0003 : bra .loop
|
||||
.store txa
|
||||
rts
|
||||
|
||||
DivideBy5:
|
||||
sta $00
|
||||
ldx #$0000
|
||||
lda #$0003
|
||||
.loop cmp $00 : !bge .store
|
||||
inx : !add #$0005 : bra .loop
|
||||
.store txa
|
||||
rts
|
||||
@@ -89,6 +89,7 @@ LoadRoomHorz:
|
||||
jsr ShiftQuad
|
||||
jsr ShiftCameraBounds
|
||||
ldy #$01 : jsr ShiftVariablesSubDir ; flip direction
|
||||
jsr SetupScrollIndicator
|
||||
lda $01 : sta $fe : and #$04 : lsr #2
|
||||
sta $ee
|
||||
lda $01 : and #$10 : beq .end : stz $0468
|
||||
@@ -116,6 +117,7 @@ LoadRoomVert:
|
||||
jsr ShiftQuad
|
||||
jsr ShiftCameraBounds
|
||||
ldy #$00 : jsr ShiftVariablesSubDir ; flip direction
|
||||
jsr SetupScrollIndicator
|
||||
lda $01 : sta $fe : and #$04 : lsr #2
|
||||
sta $ee
|
||||
.end
|
||||
@@ -123,6 +125,12 @@ LoadRoomVert:
|
||||
rts
|
||||
}
|
||||
|
||||
SetupScrollIndicator:
|
||||
lda $ab : and #$01 : asl : sta $ac
|
||||
lda $ab : and #$40 : clc : rol #3 : ora $ac : sta $ac
|
||||
lda $ab : and #$20 : asl #2 : sta $ab
|
||||
rts
|
||||
|
||||
LookupNewRoom: ; expects data offset to be in A
|
||||
{
|
||||
rep #$30 : and #$00FF ;sanitize A reg (who knows what is in the high byte)
|
||||
@@ -157,7 +165,7 @@ ShiftLowCoord:
|
||||
{
|
||||
lda $01 : and.b #$03 ; high byte index
|
||||
jsr CalcOpposingShift
|
||||
lda $fe : and.b #$f0 : cmp.b #$20 : bne .lowDone
|
||||
lda $ab : and.b #$f0 : cmp.b #$20 : bne .lowDone
|
||||
lda OppCoordIndex,y : tax
|
||||
lda #$80 : !add $20,x : sta $20,x
|
||||
.lowDone
|
||||
@@ -165,13 +173,13 @@ ShiftLowCoord:
|
||||
}
|
||||
|
||||
; expects A to be (0,1,2) (dest number) and (0,1,2) (src door number) to be stored in $04
|
||||
; $0127 will be set to a bitmask aaaa qxxf
|
||||
; $ab will be set to a bitmask aaaa qxxf
|
||||
; a - amount of adjust
|
||||
; f - flag, if set, then amount is pos, otherwise neg.
|
||||
; q - quadrant, if set, then quadrant needs to be modified
|
||||
CalcOpposingShift:
|
||||
{
|
||||
stz $fe ; set up (can you zero out 127 alone?)
|
||||
stz $ab : stz $ac ; set up
|
||||
cmp.b $04 : beq .noOffset ; (equal, no shifts to do)
|
||||
phy : tay ; reserve these
|
||||
lda $04 : tax : tya : !sub $04 : sta $04 : cmp.b #$00 : bpl .shiftPos
|
||||
@@ -179,8 +187,8 @@ CalcOpposingShift:
|
||||
cpx.b #$01 : beq .skipNegQuad
|
||||
ora #$08
|
||||
.skipNegQuad
|
||||
sta $fe : lda $04 : cmp.b #$FE : beq .done ;already set $0127
|
||||
lda $fe : eor #$60
|
||||
sta $ab : lda $04 : cmp.b #$FE : beq .done ;already set $ab
|
||||
lda $ab : eor #$60
|
||||
bra .setDone
|
||||
|
||||
.shiftPos
|
||||
@@ -188,10 +196,10 @@ CalcOpposingShift:
|
||||
cpy.b #$01 : beq .skipPosQuad
|
||||
ora #$08
|
||||
.skipPosQuad
|
||||
sta $fe : lda $04 : cmp.b #$02 : bcs .done ;already set $0127
|
||||
lda $fe : eor #$60
|
||||
sta $ab : lda $04 : cmp.b #$02 : bcs .done ;already set $ab
|
||||
lda $ab : eor #$60
|
||||
|
||||
.setDone sta $fe
|
||||
.setDone sta $ab
|
||||
.done ply
|
||||
.noOffset rts
|
||||
}
|
||||
@@ -199,9 +207,9 @@ CalcOpposingShift:
|
||||
|
||||
ShiftQuad:
|
||||
{
|
||||
lda $fe : and #$08 : cmp.b #$00 : beq .quadDone
|
||||
lda $ab : and #$08 : beq .quadDone
|
||||
lda ShiftQuadIndex,y : tax ; X should be set to either 1 (vertical) or 2 (horizontal) (for a9,aa quadrant)
|
||||
lda $fe : and #$01 : cmp.b #$00 : beq .decQuad
|
||||
lda $ab : and #$01 : beq .decQuad
|
||||
inc $02
|
||||
txa : sta $a8, x ; alter a9/aa
|
||||
bra .quadDone
|
||||
@@ -229,8 +237,8 @@ ShiftCameraBounds:
|
||||
{
|
||||
lda CamBoundIndex,y : tax ; should be 0 for horz travel (vert bounds) or 4 for vert travel (horz bounds)
|
||||
rep #$30
|
||||
lda $fe : and #$00f0 : asl #2 : sta $06
|
||||
lda $fe : and #$0001 : cmp #$0000 : beq .subIt
|
||||
lda $ab : and #$00f0 : asl #2 : sta $06
|
||||
lda $ab : and #$0001 : cmp #$0000 : beq .subIt
|
||||
lda $0618, x : !add $06 : sta $0618, x
|
||||
lda $061A, x : !add $06 : sta $061A, x
|
||||
sep #$30
|
||||
@@ -244,19 +252,26 @@ ShiftCameraBounds:
|
||||
|
||||
AdjustTransition:
|
||||
{
|
||||
lda $fe : and #$00f0 : lsr
|
||||
sep #$20 : cmp $0126 : bcc .reset
|
||||
rep #$20
|
||||
lda $ab : and #$01ff : beq .reset
|
||||
phy : ldy #$06 ; operating on vertical registers during horizontal trans
|
||||
cpx.b #$02 : bcs .horizontalScrolling
|
||||
ldy #$00 ; operate on horizontal regs during vert trans
|
||||
.horizontalScrolling
|
||||
lda $fe : and #$0001 : asl : tax
|
||||
lda.l OffsetTable,x : adc $00E2,y : and.w #$FFFE : sta $00E2,y : sta $00E0,y
|
||||
cmp #$0008 : bcs +
|
||||
pha : lda $ab : and #$0200 : beq ++
|
||||
pla : bra .add
|
||||
++ pla : eor #$ffff : inc ; convert to negative
|
||||
.add jsr AdjustCamAdd : ply : bra .reset
|
||||
+ lda $ab : and #$0200 : xba : tax
|
||||
lda.l OffsetTable,x : jsr AdjustCamAdd
|
||||
lda $ab : !sub #$0008 : sta $ab
|
||||
ply : bra .done
|
||||
.reset ; clear the $ab variable so to not disturb intra-tile doors
|
||||
stz $fe
|
||||
stz $ab
|
||||
.done
|
||||
rep #$20 : lda $00 : and #$01fc
|
||||
lda $00 : and #$01fc
|
||||
rtl
|
||||
}
|
||||
}
|
||||
|
||||
AdjustCamAdd:
|
||||
!add $00E2,y : sta $00E2,y : sta $00E0,y : rts
|
||||
Reference in New Issue
Block a user