Updated desert to be more compatible with logic changes (no logic yet)
Refactored doors to clean up builder flags.
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@@ -1071,7 +1071,12 @@ key_doors = [
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('Eastern Dark Square Key Door WN', 'Eastern Cannonball Ledge Key Door EN'),
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('Eastern Darkness Up Stairs', 'Eastern Attic Start Down Stairs'),
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('Eastern Big Key NE', 'Eastern Compass Area SW'),
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('Eastern Darkness S', 'Eastern Courtyard N')
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('Eastern Darkness S', 'Eastern Courtyard N'),
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('Desert East Wing Key Door EN', 'Desert Compass Key Door WN'),
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('Desert Tiles 1 Up Stairs', 'Desert Bridge Down Stairs'),
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('Desert Beamos Hall NE', 'Desert Tiles 2 SE'),
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('Desert Tiles 2 NE', 'Desert Wall Slide SE'),
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('Desert Wall Slide NW', 'Desert Boss SW')
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]
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default_door_connections = [
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