diff --git a/DoorShuffle.py b/DoorShuffle.py index 249f9c20..47e2384b 100644 --- a/DoorShuffle.py +++ b/DoorShuffle.py @@ -671,7 +671,7 @@ def cross_dungeon(world, player): key_name = dungeon_keys[builder.name] if loc.name != 'Hyrule Castle - Big Key Drop' else dungeon_bigs[builder.name] loc.forced_item = loc.item = ItemFactory(key_name, player) recombinant_builders = {} - handle_split_dungeons(dungeon_builders, recombinant_builders, entrances_map) + handle_split_dungeons(dungeon_builders, recombinant_builders, entrances_map, world.fish) main_dungeon_generation(dungeon_builders, recombinant_builders, connections_tuple, world, player)