From 72343f8c285af0aefb803003df8ee60f80ec986a Mon Sep 17 00:00:00 2001 From: codemann8 Date: Fri, 8 Apr 2022 11:41:11 -0500 Subject: [PATCH] Fixed issue with flute access with Activated flute --- BaseClasses.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/BaseClasses.py b/BaseClasses.py index 2dd4e890..275ffc6a 100644 --- a/BaseClasses.py +++ b/BaseClasses.py @@ -1330,7 +1330,7 @@ class CollectionState(object): if any(map(lambda i: i.name in ['Ocarina', 'Ocarina (Activated)'], self.world.precollected_items)): return True lw = self.world.get_region('Kakariko Area', player) - return self.has('Ocarina Activated', player) or (self.has('Ocarina', player) and lw.can_reach(self) and self.is_not_bunny(lw, player)) + return self.has('Ocarina (Activated)', player) or (self.has('Ocarina', player) and lw.can_reach(self) and self.is_not_bunny(lw, player)) def can_melt_things(self, player): return self.has('Fire Rod', player) or (self.has('Bombos', player) and self.has_sword(player))