Version and release note update
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Main.py
2
Main.py
@@ -29,7 +29,7 @@ from Fill import sell_potions, sell_keys, balance_multiworld_progression, balanc
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from ItemList import generate_itempool, difficulties, fill_prizes, customize_shops
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from ItemList import generate_itempool, difficulties, fill_prizes, customize_shops
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from Utils import output_path, parse_player_names
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from Utils import output_path, parse_player_names
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__version__ = '0.5.1.5-u'
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__version__ = '0.5.1.6-u'
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from source.classes.BabelFish import BabelFish
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from source.classes.BabelFish import BabelFish
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@@ -15,6 +15,10 @@ CLI: ```--bombbag```
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# Bug Fixes and Notes.
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# Bug Fixes and Notes.
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* 0.5.1.6
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* Rules fixes for TT (Boss and Cell) can now have TT Big Key if not otherwise required (boss shuffle + crossed dungeon)
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* BUg fix for money balancing
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* Add some bomb assumptions for bosses in bombbag mode
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* 0.5.1.5
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* 0.5.1.5
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* Fix for hard pool capacity upgrades missing
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* Fix for hard pool capacity upgrades missing
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* Bonk Fairy (Light) is no longer in logic for ER Standard and is forbidden to be a connector, so rain state isn't exitable
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* Bonk Fairy (Light) is no longer in logic for ER Standard and is forbidden to be a connector, so rain state isn't exitable
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