diff --git a/InvertedRegions.py b/InvertedRegions.py index 21ac2b29..8d000f49 100644 --- a/InvertedRegions.py +++ b/InvertedRegions.py @@ -632,13 +632,13 @@ location_table = {'Mushroom': (0x180013, False, 'in the woods'), 'Frog': (None, False, None), 'Missing Smith': (None, False, None), 'Dark Blacksmith Ruins': (None, False, None), - 'Eastern Palace - Prize': ([0x1209D, 0x53EF8, 0x53EF9, 0x180052, 0x18007C, 0xC6FE], True, 'Eastern Palace'), - 'Desert Palace - Prize': ([0x1209E, 0x53F1C, 0x53F1D, 0x180053, 0x180078, 0xC6FF], True, 'Desert Palace'), - 'Tower of Hera - Prize': ([0x120A5, 0x53F0A, 0x53F0B, 0x18005A, 0x18007A, 0xC706], True, 'Tower of Hera'), - 'Palace of Darkness - Prize': ([0x120A1, 0x53F00, 0x53F01, 0x180056, 0x18007D, 0xC702], True, 'Palace of Darkness'), - 'Swamp Palace - Prize': ([0x120A0, 0x53F6C, 0x53F6D, 0x180055, 0x180071, 0xC701], True, 'Swamp Palace'), - 'Thieves\' Town - Prize': ([0x120A6, 0x53F36, 0x53F37, 0x18005B, 0x180077, 0xC707], True, 'Thieves\' Town'), - 'Skull Woods - Prize': ([0x120A3, 0x53F12, 0x53F13, 0x180058, 0x18007B, 0xC704], True, 'Skull Woods'), - 'Ice Palace - Prize': ([0x120A4, 0x53F5A, 0x53F5B, 0x180059, 0x180073, 0xC705], True, 'Ice Palace'), - 'Misery Mire - Prize': ([0x120A2, 0x53F48, 0x53F49, 0x180057, 0x180075, 0xC703], True, 'Misery Mire'), - 'Turtle Rock - Prize': ([0x120A7, 0x53F24, 0x53F25, 0x18005C, 0x180079, 0xC708], True, 'Turtle Rock')} + 'Eastern Palace - Prize': ([0x1209D, 0x53E76, 0x53E77, 0x180052, 0x180070, 0xC6FE], True, 'Eastern Palace'), + 'Desert Palace - Prize': ([0x1209E, 0x53E7A, 0x53E7B, 0x180053, 0x180072, 0xC6FF], True, 'Desert Palace'), + 'Tower of Hera - Prize': ([0x120A5, 0x53E78, 0x53E79, 0x18005A, 0x180071, 0xC706], True, 'Tower of Hera'), + 'Palace of Darkness - Prize': ([0x120A1, 0x53E7C, 0x53E7D, 0x180056, 0x180073, 0xC702], True, 'Palace of Darkness'), + 'Swamp Palace - Prize': ([0x120A0, 0x53E88, 0x53E89, 0x180055, 0x180079, 0xC701], True, 'Swamp Palace'), + 'Thieves\' Town - Prize': ([0x120A6, 0x53E82, 0x53E83, 0x18005B, 0x180076, 0xC707], True, 'Thieves\' Town'), + 'Skull Woods - Prize': ([0x120A3, 0x53E7E, 0x53E7F, 0x180058, 0x180074, 0xC704], True, 'Skull Woods'), + 'Ice Palace - Prize': ([0x120A4, 0x53E86, 0x53E87, 0x180059, 0x180078, 0xC705], True, 'Ice Palace'), + 'Misery Mire - Prize': ([0x120A2, 0x53E84, 0x53E85, 0x180057, 0x180077, 0xC703], True, 'Misery Mire'), + 'Turtle Rock - Prize': ([0x120A7, 0x53E80, 0x53E81, 0x18005C, 0x180075, 0xC708], True, 'Turtle Rock')} diff --git a/Regions.py b/Regions.py index 0409b24e..12febbcf 100644 --- a/Regions.py +++ b/Regions.py @@ -622,12 +622,12 @@ location_table = {'Mushroom': (0x180013, False, 'in the woods'), 'Missing Smith': (None, False, None), 'Dark Blacksmith Ruins': (None, False, None), 'Eastern Palace - Prize': ([0x1209D, 0x53E76, 0x53E77, 0x180052, 0x180070, 0xC6FE], True, 'Eastern Palace'), - 'Desert Palace - Prize': ([0x1209E, 0x53E78, 0x53E79, 0x180053, 0x180072, 0xC6FF], True, 'Desert Palace'), - 'Tower of Hera - Prize': ([0x120A5, 0x53E7A, 0x53E7B, 0x18005A, 0x180071, 0xC706], True, 'Tower of Hera'), + 'Desert Palace - Prize': ([0x1209E, 0x53E7A, 0x53E7B, 0x180053, 0x180072, 0xC6FF], True, 'Desert Palace'), + 'Tower of Hera - Prize': ([0x120A5, 0x53E78, 0x53E79, 0x18005A, 0x180071, 0xC706], True, 'Tower of Hera'), 'Palace of Darkness - Prize': ([0x120A1, 0x53E7C, 0x53E7D, 0x180056, 0x180073, 0xC702], True, 'Palace of Darkness'), - 'Swamp Palace - Prize': ([0x120A0, 0x53E7E, 0x53E7F, 0x180055, 0x180079, 0xC701], True, 'Swamp Palace'), - 'Thieves\' Town - Prize': ([0x120A6, 0x53E80, 0x53E81, 0x18005B, 0x180076, 0xC707], True, 'Thieves\' Town'), - 'Skull Woods - Prize': ([0x120A3, 0x53E82, 0x53E83, 0x180058, 0x180074, 0xC704], True, 'Skull Woods'), - 'Ice Palace - Prize': ([0x120A4, 0x53E84, 0x53E85, 0x180059, 0x180078, 0xC705], True, 'Ice Palace'), - 'Misery Mire - Prize': ([0x120A2, 0x53E86, 0x53E87, 0x180057, 0x180077, 0xC703], True, 'Misery Mire'), - 'Turtle Rock - Prize': ([0x120A7, 0x53E88, 0x53E89, 0x18005C, 0x180075, 0xC708], True, 'Turtle Rock')} + 'Swamp Palace - Prize': ([0x120A0, 0x53E88, 0x53E89, 0x180055, 0x180079, 0xC701], True, 'Swamp Palace'), + 'Thieves\' Town - Prize': ([0x120A6, 0x53E82, 0x53E83, 0x18005B, 0x180076, 0xC707], True, 'Thieves\' Town'), + 'Skull Woods - Prize': ([0x120A3, 0x53E7E, 0x53E7F, 0x180058, 0x180074, 0xC704], True, 'Skull Woods'), + 'Ice Palace - Prize': ([0x120A4, 0x53E86, 0x53E87, 0x180059, 0x180078, 0xC705], True, 'Ice Palace'), + 'Misery Mire - Prize': ([0x120A2, 0x53E84, 0x53E85, 0x180057, 0x180077, 0xC703], True, 'Misery Mire'), + 'Turtle Rock - Prize': ([0x120A7, 0x53E80, 0x53E81, 0x18005C, 0x180075, 0xC708], True, 'Turtle Rock')}