Minor formatting
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@@ -140,8 +140,8 @@ def link_overworld(world, player):
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# update spoiler
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# update spoiler
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s = list(map(lambda x: ' ' if x not in world.owswaps[player][0] else 'S', [i for i in range(0x40)]))
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s = list(map(lambda x: ' ' if x not in world.owswaps[player][0] else 'S', [i for i in range(0x40)]))
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text_output = tile_swap_spoiler_table.replace('s', '%s') % ( s[0x02], s[0x07],
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text_output = tile_swap_spoiler_table.replace('s', '%s') % ( s[0x02], s[0x07],
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s[0x00], s[0x03], s[0x05],
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s[0x00], s[0x03], s[0x05],
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s[0x00], s[0x02],s[0x03], s[0x05], s[0x07], s[0x0a], s[0x0f],
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s[0x00], s[0x02],s[0x03], s[0x05], s[0x07], s[0x0a], s[0x0f],
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s[0x0a], s[0x0f],
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s[0x0a], s[0x0f],
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s[0x10],s[0x11],s[0x12],s[0x13],s[0x14],s[0x15],s[0x16],s[0x17], s[0x10],s[0x11],s[0x12],s[0x13],s[0x14],s[0x15],s[0x16],s[0x17],
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s[0x10],s[0x11],s[0x12],s[0x13],s[0x14],s[0x15],s[0x16],s[0x17], s[0x10],s[0x11],s[0x12],s[0x13],s[0x14],s[0x15],s[0x16],s[0x17],
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@@ -150,10 +150,10 @@ def link_overworld(world, player):
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s[0x28],s[0x29],s[0x2a],s[0x2b],s[0x2c],s[0x2d],s[0x2e],s[0x2f], s[0x18], s[0x1b], s[0x1e],
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s[0x28],s[0x29],s[0x2a],s[0x2b],s[0x2c],s[0x2d],s[0x2e],s[0x2f], s[0x18], s[0x1b], s[0x1e],
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s[0x30], s[0x32],s[0x33],s[0x34],s[0x35], s[0x37], s[0x22], s[0x25],
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s[0x30], s[0x32],s[0x33],s[0x34],s[0x35], s[0x37], s[0x22], s[0x25],
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s[0x3a],s[0x3b],s[0x3c], s[0x3f],
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s[0x3a],s[0x3b],s[0x3c], s[0x3f],
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s[0x28],s[0x29],s[0x2a],s[0x2b],s[0x2c],s[0x2d],s[0x2e],s[0x2f],
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s[0x28],s[0x29],s[0x2a],s[0x2b],s[0x2c],s[0x2d],s[0x2e],s[0x2f],
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s[0x32],s[0x33],s[0x34], s[0x37],
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s[0x32],s[0x33],s[0x34], s[0x37],
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s[0x30], s[0x35],
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s[0x30], s[0x35],
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s[0x3a],s[0x3b],s[0x3c], s[0x3f])
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s[0x3a],s[0x3b],s[0x3c], s[0x3f])
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world.spoiler.set_map('swaps', text_output, world.owswaps[player][0], player)
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world.spoiler.set_map('swaps', text_output, world.owswaps[player][0], player)
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# apply tile logical connections
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# apply tile logical connections
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