Main structure for various biased fills

Lots of help around correctly reserving locations
This commit is contained in:
aerinon
2021-08-26 15:27:05 -06:00
parent 4d776e0fee
commit 746a739339
17 changed files with 1239 additions and 445 deletions

View File

@@ -1,8 +1,8 @@
import logging
import RaceRandom as random
from BaseClasses import Boss
from Fill import FillError
from BaseClasses import Boss, FillError
def BossFactory(boss, player):
if boss is None: