Some further fixes to Prize Shuffle

This commit is contained in:
codemann8
2024-05-24 16:19:37 -05:00
parent 39dc0abb53
commit 747f5fae98
5 changed files with 8 additions and 8 deletions

View File

@@ -2696,6 +2696,8 @@ def calc_used_dungeon_items(builder, world, player):
base += 1
if not world.mapshuffle[player] and (builder.name != 'Agahnims Tower' or not basic_flag):
base += 1
if world.prizeshuffle[player] == 'dungeon' and builder.name not in ['Hyrule Castle', 'Agahnims Tower', 'Ganons Tower']:
base += 1
return base