Some further fixes to Prize Shuffle
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2
Fill.py
2
Fill.py
@@ -270,7 +270,7 @@ def track_dungeon_items(item, location, world):
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def is_dungeon_item(item, world):
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return ((item.prize and world.prizeshuffle[item.player] == 'none')
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return ((item.prize and world.prizeshuffle[item.player] in ['none', 'dungeon'])
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or (item.smallkey and world.keyshuffle[item.player] == 'none')
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or (item.bigkey and not world.bigkeyshuffle[item.player])
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or (item.compass and not world.compassshuffle[item.player])
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