Move GUI to Source folder to avoid conflicts

This commit is contained in:
Mike A. Trethewey
2020-02-27 01:10:49 -08:00
parent a256dc1ae3
commit 74f3e89547
33 changed files with 41 additions and 40 deletions

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# do nothing, just exist to make "source.gui.adjust" package

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from tkinter import ttk, filedialog, messagebox, IntVar, StringVar, Button, Checkbutton, Entry, Frame, Label, OptionMenu, E, W, LEFT, RIGHT, X, BOTTOM
from AdjusterMain import adjust
from argparse import Namespace
from source.classes.SpriteSelector import SpriteSelector
import source.gui.widgets as widgets
import json
import logging
import os
def adjust_page(top, parent, settings):
# Adjust page
self = ttk.Frame(parent)
# Adjust options
self.widgets = {}
# Adjust option sections
self.frames = {}
self.frames["checkboxes"] = Frame(self)
self.frames["checkboxes"].pack(anchor=W)
self.frames["selectOptionsFrame"] = Frame(self)
self.frames["leftAdjustFrame"] = Frame(self.frames["selectOptionsFrame"])
self.frames["rightAdjustFrame"] = Frame(self.frames["selectOptionsFrame"])
self.frames["bottomAdjustFrame"] = Frame(self)
self.frames["selectOptionsFrame"].pack(fill=X)
self.frames["leftAdjustFrame"].pack(side=LEFT)
self.frames["rightAdjustFrame"].pack(side=RIGHT)
self.frames["bottomAdjustFrame"].pack(fill=X)
with open(os.path.join("resources","app","gui","adjust","overview","widgets.json")) as widgetDefns:
myDict = json.load(widgetDefns)
for framename,theseWidgets in myDict.items():
dictWidgets = widgets.make_widgets_from_dict(self, theseWidgets, self.frames[framename])
for key in dictWidgets:
self.widgets[key] = dictWidgets[key]
packAttrs = {"anchor":E}
if self.widgets[key].type == "checkbox":
packAttrs["anchor"] = W
self.widgets[key].pack(packAttrs)
# Sprite Selection
self.spriteNameVar2 = StringVar()
spriteDialogFrame2 = Frame(self.frames["leftAdjustFrame"])
baseSpriteLabel2 = Label(spriteDialogFrame2, text='Sprite:')
spriteEntry2 = Label(spriteDialogFrame2, textvariable=self.spriteNameVar2)
self.sprite = None
def set_sprite(sprite_param, random_sprite=False):
if sprite_param is None or not sprite_param.valid:
self.sprite = None
self.spriteNameVar2.set('(unchanged)')
else:
self.sprite = sprite_param
self.spriteNameVar2.set(self.sprite.name)
top.randomSprite.set(random_sprite)
def SpriteSelectAdjuster():
SpriteSelector(parent, set_sprite, adjuster=True)
spriteSelectButton2 = Button(spriteDialogFrame2, text='...', command=SpriteSelectAdjuster)
baseSpriteLabel2.pack(side=LEFT)
spriteEntry2.pack(side=LEFT)
spriteSelectButton2.pack(side=LEFT)
spriteDialogFrame2.pack(anchor=E)
adjustRomFrame = Frame(self.frames["bottomAdjustFrame"])
adjustRomLabel = Label(adjustRomFrame, text='Rom to adjust: ')
self.romVar2 = StringVar(value=settings["rom"])
romEntry2 = Entry(adjustRomFrame, textvariable=self.romVar2)
def RomSelect2():
rom = filedialog.askopenfilename(filetypes=[("Rom Files", (".sfc", ".smc")), ("All Files", "*")])
if rom:
settings["rom"] = rom
self.romVar2.set(rom)
romSelectButton2 = Button(adjustRomFrame, text='Select Rom', command=RomSelect2)
adjustRomLabel.pack(side=LEFT)
romEntry2.pack(side=LEFT, fill=X, expand=True)
romSelectButton2.pack(side=LEFT)
adjustRomFrame.pack(fill=X)
def adjustRom():
options = {
"heartbeep": "heartbeep",
"heartcolor": "heartcolor",
"menuspeed": "fastmenu",
"owpalettes": "ow_palettes",
"uwpalettes": "uw_palettes",
"quickswap": "quickswap",
"nobgm": "disablemusic"
}
guiargs = Namespace()
for option in options:
arg = options[option]
setattr(guiargs, arg, self.widgets[option].storageVar.get())
guiargs.rom = self.romVar2.get()
guiargs.baserom = top.pages["randomizer"].pages["generation"].romVar.get()
guiargs.sprite = self.sprite
try:
adjust(args=guiargs)
except Exception as e:
logging.exception(e)
messagebox.showerror(title="Error while creating seed", message=str(e))
else:
messagebox.showinfo(title="Success", message="Rom patched successfully")
adjustButton = Button(self.frames["bottomAdjustFrame"], text='Adjust Rom', command=adjustRom)
adjustButton.pack(side=BOTTOM, padx=(5, 0))
return self,settings