Version bump 0.2.3.5
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# Changelog
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# Changelog
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### 0.2.3.5
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- Fixed issue with multiworld generation
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- Added infinite loop detection
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- Move mirror portal off screen during mirror bonk in Crossed OW
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### 0.2.3.4
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### 0.2.3.4
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- Fixed major issue with subsequent seeds using same seed/settings resulting different
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- Fixed major issue with subsequent seeds using same seed/settings resulting different
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- Flute Shuffle now awards separated regions a prorated number of flute spots based on size
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- Flute Shuffle now awards separated regions a prorated number of flute spots based on size
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@@ -4,7 +4,7 @@ from BaseClasses import OWEdge, WorldType, RegionType, Direction, Terrain, PolSl
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from Regions import mark_dark_world_regions, mark_light_world_regions
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from Regions import mark_dark_world_regions, mark_light_world_regions
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from OWEdges import OWTileRegions, OWTileGroups, OWEdgeGroups, OWExitTypes, OpenStd, parallel_links, IsParallel
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from OWEdges import OWTileRegions, OWTileGroups, OWEdgeGroups, OWExitTypes, OpenStd, parallel_links, IsParallel
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__version__ = '0.2.3.4-u'
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__version__ = '0.2.3.5-u'
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def link_overworld(world, player):
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def link_overworld(world, player):
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# setup mandatory connections
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# setup mandatory connections
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