diff --git a/Rules.py b/Rules.py index 4d19e258..b8f0c871 100644 --- a/Rules.py +++ b/Rules.py @@ -1622,7 +1622,7 @@ def add_conditional_lamps(world, player): add_conditional_lamp(loc, 'Location') logging.getLogger('').debug('Non Dark Regions: ' + ', '.join(set(dark_rooms.keys()).difference(dark_debug_set))) - add_conditional_lamp('Old Man House Front to Back', 'Old Man House', 'Entrance') + add_conditional_lamp('Old Man House Front to Back', 'Entrance') def open_rules(world, player): # softlock protection as you can reach the sewers small key door with a guard drop key