Merge branch 'BombSwitchDevUnstable' of https://github.com/StructuralMike/ALttPDoorRandomizer into StructuralMike-BombSwitchDevUnstable
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4
Rom.py
4
Rom.py
@@ -1138,8 +1138,8 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
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rom.write_byte(0x180171, 0x01 if world.ganon_at_pyramid[player] else 0x00) # Enable respawning on pyramid after ganon death
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rom.write_byte(0x180173, 0x01) # Bob is enabled
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rom.write_byte(0x180168, 0x08) # Spike Cave Damage
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rom.write_bytes(0x18016B, [0x04, 0x02, 0x01]) #Set spike cave and MM spike room Cape usage
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rom.write_bytes(0x18016E, [0x04, 0x08, 0x10]) #Set spike cave and MM spike room Cape usage
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rom.write_bytes(0x18016B, [0x04, 0x02, 0x01]) # Set spike cave and MM spike room Byrna usage
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rom.write_bytes(0x18016E, [0x04, 0x08, 0x10]) # Set spike cave and MM spike room Cape usage
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rom.write_bytes(0x50563, [0x3F, 0x14]) # disable below ganon chest
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rom.write_byte(0x50599, 0x00) # disable below ganon chest
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rom.write_bytes(0xE9A5, [0x7E, 0x00, 0x24]) # disable below ganon chest
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