Simplified AT/GT swap condition check

This commit is contained in:
codemann8
2022-02-03 06:57:56 -06:00
parent d60b4c61ce
commit 7a186e647f
3 changed files with 16 additions and 16 deletions

12
Rom.py
View File

@@ -877,7 +877,7 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
rom.write_byte(0x138006, 1)
# swap in non-ER Lobby Shuffle Inverted - but only then
if world.is_atgt_swapped[player] and world.intensity[player] >= 3 and world.doorShuffle[player] != 'vanilla' and world.shuffle[player] == 'vanilla':
if world.is_atgt_swapped(player) and world.intensity[player] >= 3 and world.doorShuffle[player] != 'vanilla' and world.shuffle[player] == 'vanilla':
aga_portal = world.get_portal('Agahnims Tower', player)
gt_portal = world.get_portal('Ganons Tower', player)
aga_portal.exit_offset, gt_portal.exit_offset = gt_portal.exit_offset, aga_portal.exit_offset
@@ -1274,7 +1274,7 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
# assorted fixes
rom.write_byte(0x1800A2, 0x01 if world.fix_fake_world else 0x00) # remain in real dark world when dying in dark world dungeon before killing aga1
rom.write_byte(0x180169, 0x01 if world.lock_aga_door_in_escape else 0x00) # Lock or unlock aga tower door during escape sequence.
if world.is_atgt_swapped[player]:
if world.is_atgt_swapped(player):
rom.write_byte(0x180169, 0x02) # lock aga/ganon tower door with crystals in inverted
rom.write_byte(0x180171, 0x01 if world.ganon_at_pyramid[player] else 0x00) # Enable respawning on pyramid after ganon death
rom.write_byte(0x180173, 0x01) # Bob is enabled
@@ -1286,7 +1286,7 @@ def patch_rom(world, rom, player, team, enemized, is_mystery=False):
rom.write_bytes(0xE9A5, [0x7E, 0x00, 0x24]) # disable below ganon chest
rom.write_byte(0x18008B, 0x01 if world.open_pyramid[player] or world.goal[player] == 'trinity' else 0x00) # pre-open Pyramid Hole
rom.write_byte(0x18008C, 0x01 if world.crystals_needed_for_gt[player] == 0 else 0x00) # GT pre-opened if crystal requirement is 0
rom.write_byte(0x18008F, 0x01 if world.is_atgt_swapped[player] else 0x00) # AT/GT swapped
rom.write_byte(0x18008F, 0x01 if world.is_atgt_swapped(player) else 0x00) # AT/GT swapped
rom.write_byte(0xF5D73, 0xF0) # bees are catchable
rom.write_byte(0xF5F10, 0xF0) # bees are catchable
rom.write_byte(0x180086, 0x00 if world.aga_randomness else 0x01) # set blue ball and ganon warp randomness
@@ -2169,7 +2169,7 @@ def write_strings(rom, world, player, team):
entrances_to_hint = {}
entrances_to_hint.update(InconvenientDungeonEntrances)
if world.shuffle_ganon:
if world.is_atgt_swapped[player]:
if world.is_atgt_swapped(player):
entrances_to_hint.update({'Agahnims Tower': 'The sealed castle door'})
else:
entrances_to_hint.update({'Ganons Tower': 'Ganon\'s Tower'})
@@ -2202,7 +2202,7 @@ def write_strings(rom, world, player, team):
if world.shuffle[player] not in ['simple', 'restricted', 'restricted_legacy']:
entrances_to_hint.update(ConnectorEntrances)
entrances_to_hint.update(DungeonEntrances)
if world.is_atgt_swapped[player]:
if world.is_atgt_swapped(player):
entrances_to_hint.update({'Ganons Tower': 'The dark mountain tower'})
else:
entrances_to_hint.update({'Agahnims Tower': 'The sealed castle door'})
@@ -2523,7 +2523,7 @@ def set_inverted_mode(world, player, rom, inverted_buffer):
rom.write_byte(snes_to_pc(0x02D9B3), 0x12)
# switch AT and GT
if world.shuffle[player] == 'vanilla' and world.is_atgt_swapped[player]:
if world.shuffle[player] == 'vanilla' and world.is_atgt_swapped(player):
rom.write_byte(0xDBB73 + 0x23, 0x37)
rom.write_byte(0xDBB73 + 0x36, 0x24)
if world.doorShuffle[player] == 'vanilla' or world.intensity[player] < 3: