Standard + Crossed bug with Hyrule Castle

Big Key logic for standard
Some generation issues with ER
Redesigned Map/Compass section of Keysanity menu
This commit is contained in:
aerinon
2020-10-09 16:02:39 -06:00
parent 38be9e6ec0
commit 7aca24b10f
11 changed files with 230 additions and 205 deletions

View File

@@ -24,7 +24,7 @@ from Fill import distribute_items_cutoff, distribute_items_staleness, distribute
from ItemList import generate_itempool, difficulties, fill_prizes
from Utils import output_path, parse_player_names
__version__ = '0.2.0.0-u'
__version__ = '0.2.0.1-u'
class EnemizerError(RuntimeError):
pass