Fix for keeping Std connections vanilla in Standard+Parallel OW
This commit is contained in:
@@ -215,7 +215,11 @@ def link_overworld(world, player):
|
||||
# all layout shuffling occurs here
|
||||
if world.owShuffle[player] != 'vanilla':
|
||||
# layout shuffle
|
||||
random.shuffle(groups)
|
||||
if world.mode[player] == 'standard':
|
||||
random.shuffle(groups[2:]) # keep first 2 groups (Standard) first
|
||||
else:
|
||||
random.shuffle(groups)
|
||||
|
||||
for (forward_edge_sets, back_edge_sets) in groups:
|
||||
assert len(forward_edge_sets) == len(back_edge_sets)
|
||||
random.shuffle(forward_edge_sets)
|
||||
|
||||
Reference in New Issue
Block a user